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W'z - Episode 13 [Review]
Seeing as I likely won't get another chance to stand on this particular soapbox, I wanted to take this opportunity to point out something that's been bothering me for years now: Hand Shakers is a terrible title for this show, and it makes no sense. Everyone in this series is holding hands, not shaking them – there's a difference. If this were a show about colleagues who all gained super-powers after a brief but cordial introduction, then that would be one thing, but the name of this franchise should be something like Hand Holders, or Palm Pals, or Finger Feelers.
Now that I've finally gotten that off my chest, we can continue on to the W'z series finale. Back when Hand Shakers ended in 2017, I was bowled over by how stunningly anticlimactic its conclusion turned out; W'z no longer has novelty on its side, so while its ending is just as lame and unsatisfying as its predecessor's, I'd be a fool to have expected anything else. To W'z's credit, “My wish is surely…” at least attempts to tie a bow on the story, instead of just leaving things open for an OVA or God forbid another sequel. It still isn't any good, though.
First, the fight against Midori and Seba. We get a lot of buildup for Yukiya and Haruka's big plan, but it's poorly explained. It just amounts to calling on the two new Hand Shaker pairs from this season for backup, though Gai, Masataka, Senri, and Hana only show up for a brief moment to blast the bad guy and his butler with some energy beams before disappearing again. Then Yukiya and Haruka do their thing, by which I mean there's a lot of ugly CGI and characters flipping about with Nimrods, and the show tries to make Yukiya seem like the kind of level-headed badass that even scares a villain like Midori, but it doesn't work at all. Instead, when Seba and Midori retreat and promise to return with a vengeance, it feels more like Team Rocket is blasting off again.
With the villains having unceremoniously retreated, the three central pairs of Hand Shakers are put in charge of wrapping up the story. Tazuna, Koyori, Mayumi, Nagaoka, Yukiya, and Haruka all gather together and start waxing philosophical about the true nature of being a Hand Shaker, which has something to do with overlapping hearts and harnessing the power of a wish or some such nonsense. Tazuna explains that two of the three pairs have already met God, and since Yukiya and Haruka beat Seba and Midori, they must be at a similar power level. Apparently, this meansat if they all hold hands on top of each other's hands, then by their powers combined, Yukiya should be able to make his wish to magic away all of the story's conflict.
So that's literally what he does—Yukiya's wish is to “get rid of all the unwanted wishes granted by God”. Nielsen mentions that this wish is some kind of “repeat”, which I didn't fully understand; maybe it's a reference to the 13th episode of Hand Shakers I never saw. Either way, Midori loses the big gem in his chest, and he no longer has the ability to take advantage of Ziggurat, so I guess he's done being a bad guy. Seba then shares a sexually charged moment with Midori, where he princess-carries his teary-eyed master like a man carrying his groom across the threshold on their wedding night. The romantic subtext of the Hand Shaker pairings has never been subtle, but this pair has had such little presence in this series that their amorous little coda felt totally out of place (and more than a little weird, seeing as the two met when Seba was a full-grown man and Midori was maybe ten).
Everybody else gets their own happily ever after, too. Mayumi and Nagaoka are still doing their thing, and Koyori looks to finally be aging, which will be good for Tazuna, who probably gets asked plenty of uncomfortable questions about his tiny girlfriend. As for Yukiya and Haruka, they're just going to keep holding hands and spinning records, “meshing” together for all time. It's a nice enough note to end the series on, but it's also unearned. Nothing in this story has mattered – all of the stakes have been contrived or downright nonexistent. Mayumi and Nagaoka never needed rescuing, Midori and Seba were defeated with ease, and Yukiya's entire character arc consisted of learning to be less awkward sometimes.
This is why I think W'z is actually worse than Hand Shakers. That first season might have been literally unwatchable at times, but its superhuman level of failure merited a certain level of notoriety. W'z is technically superior, both as a work of animation and as a story, but all that means is that it's graduated from being a mythically terrible garbage fire to merely an everyday sort of bad. It's not horrible enough to be memorable, but not good enough to warrant any praise or recognition. Years from now, when my great-grandchildren wander the wastelands of our former civilization in search of answers to why humanity fell so far, I'm sure they'll be told stories of the legendary Hand Shakers. I'll give W'z maybe a week before I start to forget it even existed at all.
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#Image
دزفول شهر آب و آجر
شهرستان دزفول با جمعیتی بالغ بر ۴۴۴ هزار نفر (سال ۹۵) در قسمت جلگهای شمال خوزستان با مساحتی در حدود چهار هزار و ۷۶۲ کیلومترمربع واقع شده است.
دزفول، دیار خانههای قدیمی است و یکی از پایتختهای معماری و شکوه هنر ایرانی - اسلامی است. معماری در دزفول آدمی را با دنیایی از ظرافتها و زیباییها آشنا میکند که شاید همانند آن در کمتر جایی از این مرزوبوم وجود داشته باشد. بافت تاریخی دزفول که تلاقی فرهنگ و تاریخ مردمان این دیار کهن است، شامل ۲۸ محله قدیمی و درهمتنیده است که تزئینات معماری بینظیر آن، دزفول را به «شهر آجری» معروف کرده است. در محدوده بافت تاریخی دزفول بیش از یکصد اثر تاریخی ثبت ملی شده شامل مسجد، حمام، گذر و بقعه و خانه وجود دارد.
آسیابهای تاریخی دزفول، بخش مهمی از سازههای آبی این شهر هستند که در سه قسمت رودخانه دز واقع شدهاند. قدمت اولیه این سازهها به دوره ساسانی و همزمان با شکلگیری شهر میرسد. به دلیل اهمیت و ارزش این آسیابها در دورههای مختلف تاریخی، مرمت و بهسازی شدهاند.
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منبع و تصاویر بیشتر: ایسنا
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پیراهن های هوشمند 3 دلاری با قابلیت تغییر رنگ
یک شرکت تجاری پیراهن های هوشمند به قیمت تنها 3 دلار تولید کرده که خریداران با استفاده از یک برنامه تلفن همراه می توانند رنگ آنها را مرتبا تغییر دهند.
شرکت اسنپ دیل پیش فروش پیراهن های مذکور را آغاز کرده است. خریداران می توانند هر 30 ثانیه یک بار رنگ پیراهن های مذکور را بدون مشکل خاصی تغییر دهند و با ظاهری جدید در میان دیگران ظاهر شوند.
در واقع این فناوری به افراد امکان می دهد به جای پرداخت مبالغ بیشتر برای خرید چندین پیراهن با رنگ های مختلف تنها 3 دلار برای خرید یک پیراهن پرداخت کنند که رنگش هر بار تغییر می کند. پیراهن یادشده سبک، ارزان قیمت، راحت و شکیل است و به راحتی می توان آن را با استفاده از ماشین لباسشویی شست.
شرکت سازنده فناوری مورد استفاده برای تولید پیراهن های مذکور را فاش نکرده و تنها به این نکته اشاره کرده که نخ های خاصی در آن مورد استفاده قرار گرفته که دارای لایه های اضافی با رنگ های مختلف و قابل تغییر هستند.
منبع: بیتوته
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پوستر جدیدی از فیلم Dark Phoenix منتشر شد
شرکت فاکس قرن بیستم بهتازگی پوستر اختصاصی فیلم Dark Phoenix را برای نمایشگاه واندرکان 2019 منتشر کرده است.
سرانجام ماه گذشته شرکت فاکس قرن بیستم دومین تریلر رسمی فیلم X-Men: Dark Phoenix (ایکس من دارک فینیکس) را منتشر کرد که در این تریلر شاهد تصاویر امیدوار کنندهای از این فیلم مورد انتظار بودیم. حال در جدیدترین اخبار سینما و تلویزیون، پوستر جدیدی از فیلم Dark Phoenix (دارک فینیکس) منتشر شده است. این پوستر به مناسبت برگزاری نمایشگاه واندرکان 2019 در آناهایم در کالیفرنیا منتشر شده است که در آن شاهد حضور شخصیت جین گری با بازی سوفی ترنر هستیم. این پوستر درواقع به قدرت دارک فینیکس این شخصیت نیز اشاره دارد. طبق نوشته روی پوستر، هر قهرمانی دارای یک بخش تاریک نیز است که این جمله در واقع به شخصیت جین گری و بسیاری از شخصیتهای مجموعه فیلم X-Men (ایکس من) اشاره میکند. شما در ادامه میتوانید این پوستر را مشاهده کنید:
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بااینحال، قابل انتظار است که فیلم Dark Phoenix آخرین فیلم از مجموعه فعلی X-Men باشد و پس از آن شاهد ساخت ریبوت این فیلم توسط مارول استودیو باشیم که بسیاری از طرفداران امیدوار هستند تا برخلاف فیلمهای فاکس، مارول به شخصیتهایی مثل سایکلاپس و روگ که از شخصیتهای اصلی این مجموعه هستند، اهمیت و توجه بیشتری دهد. جیمز مکآووی در نقش پروفسور ایکس، مایکل فاسبندر در نقش مگنیتو، جنیفر لارنس در نقش میستیک، سوفی ترنر در نقش جین گری، جسیکا چستین در نقش آنتاگونیست اصلی فیلم، نیکولاس هولت در نقش بیست، تای شرایدن در نقش سایکلاپس، الکساندرا شیپ در نقش استورم، کدی اسمیت-مکفی در نقش نایتکراولر، ایوان پیترز در نقش کوئیک سیلور، کتا ابرهارت، اندرو استلین و اسکات شپرد در نقش دکتر جان گری، از جمله بازیگرانی هستند که در فیلم X-Men: Dark Phoenix حضور دارند و به ایفای نقش پرداختهاند.
فیلم Dark Phoenix به کارگردانی سیمون کینبرگ، برای اکران در تاریخ ۷ ژوئن ۲۰۱۹ (۱۷ خرداد ۱۳۹۸) برنامهریزی شده است.
منبع: زومجی
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ملاقات فیل اسپنسر با بازیسازان ژاپنی و کرهای و برنامهریزی در رابطه با E3 2019
رئیس بخش ایکسباکس شرکت مایکروسافت یعنی آقای فیل اسپنسر (Phil Spencer) طی هفتهی جاری به کشورهای ژاپن و کره جنوبی سفر خواهد کرد تا با بازیسازان این دو کشور ملاقات کند.
آقای فیل اسپنسر از زمانی که به سمت ریاست بخش ایکسباکس شرکت مایکروسافت رسیده، تمام تلاش خود را کرده است تا بازیهای شرقی بیشتری را برای کنسول غربی خود منتشر کند و دارندگان کنسول ایکسباکس وان، عناوین ژاپنی و کرهای بیشتری را در دسترس خود داشته باشند.
در کنفرانسی که شرکت مایکروسافت در نمایشگاه E3 سال گذشته برگزار کرد، تریلرهایی از بازیهایی همچون Devil May Cry 5 و Sekiro: Shadows Die Twice نمایش داده شد که نشان دهندهی رابطهی خوب این شرکت غربی با سازندههای ژاپنی بود. عنوان NieR Automata نیز که در ابتدا برای کنسول ایکسباکس وان منتشر نشده بود، بعدها در قالب یک نسخهی کاملتر برای این کنسول عرضه شد. حال آقای فیل اسپنسر در جدیدترین توئیتی که منتشر، به سفر خود به کشورهای ژاپن و کره اشاره کرده است.
من بسیار مشتاق هستم تا در هفتهی آینده با بازیسازان و ناشران ژاپنی و کرهای ملاقات کنم و در رابطه با رویداد E3 2019 و برنامههای پیش رو صحبتهایی را با آنها داشته باشم. بازیهای ژاپنی همیشه من را تحت تاثیر قرار میدهند.
با این نفاسیر، میتوان به پخش تریلرها و یا حتی معرفی برخی از بازیهای استودیوهای ژاپنی و کرهای در رویداد E3 2019 و کنفرانس شرکت مایکروسافت امیدوار بود و مطمئنا خبرهای خوبی در انتظار دوستداران اینگونه بازیها خواهد بود.
منبع: گیمفا
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The Morose Mononokean II - Episode 13 [Review]
Spoiler warning for the manga version of this arc.
Ashiya Hanae not only starts out this episode possessed, but ends up getting possessed twice: first by Sasa, the spider yokai, then by his own father, Sakae. Episode 13 is the perfect coda for all the speculation about Sakae that's built up over this season, suggesting even more father-son strife in the future, should we get a third season. It's left me eager to dig into the source material—even if it does things much differently from the equivalent manga chapter. Either way, The Morose Mononokean II is powerful for how its supernatural drama ties into more universal concerns: Who are we, and how much does our upbringing factor into our identities?
Being "doomed to become your parents" is a thing that even people with wonderful relationships with their families worry about, because nobody likes to think they're set on an irrevocable course by fate. We all like to think we're autonomous individuals, and that our choices are our own, with our backgrounds and histories playing only a marginal role that's less important than our individual wills and desires. This becomes much worse if you know your parent was not a great person, and you still see aspects of them in yourself. Ultimately, that's why the saga of Ashiya Sakae is so compelling, because of what it means for Ashiya Hanae. How much can Hanae escape his father's legacy, both as an employee of the Mononokean and as a person moving forward?
Hanae starts out this episode under Sasa's hypnotic control, trying to open up her cage to set her free. Given how powerful she appears to be and her malicious attitudes toward humans, she'll be a real threat if she's set free to menace Hanae and Abeno. The latter has to use his hypnotic "influence" to avoid being killed by her; in the manga, she almost has Hanae do this under her influence. But suddenly, Hanae is able to shake off Sasa's influence—only to be possessed by a new entity, giving him a deeper voice and yellow eyes. But if those eyes aren't enough of a clue for us, Sasa recognizes this person; it's his father Sakae, using Hanae's own body and abilities to enact his revenge on yokai. Now Abeno has to fight for the suddenly much smaller and terrified Sasa.
We never quite get an explanation for Sakae's beliefs other than that he sees yokai as "beneath him" as a human, and he's proud of himself for shaking off "Aoi's influence." This is the first direct confirmation we get that he worked under Aoi—something Abeno later confirms looking through the coded pictures Aoi put in the "record" on Sakae. She had to keep Sakae's employment from the rulers of the Underworld, because she knew that they wouldn't trust her employing a human. Then Sakae did nothing but prove them right by killing and imprisoning yokai. Now he wants to force his ideals on his son. It's only through proving to Sakae that Hanae wouldn't want this—that he's a nonviolent guy who loves yokai, despite fearing them at first—that he's able to back down. When he doesn't believe Abeno's words, he sees the truth through the memories in Hanae's brain.
At first, this seemed like Sakae's own memory, but we learn later that the "Sakae" that Hanae saw as a child was really Aoi in disguise. She has the ability not only to shapeshift, but to make herself visible to humans who can't see yokai like Hanae's mother and sister. So Hanae has never really met his father, only an idealized version of him. Still, his father "exists" in his mind in some form, which is able to take over in sufficiently stressful situations. It's like a higher-stakes version of the way people might sound like their parents when they get angry. I like the way that this subverts the usual "lineage" prophecies in similar anime. Hanae does indeed come from a powerful bloodline, but one that could be a hindrance to his goals rather than helping him. His powers can easily take a turn for the worse, so he needs to suppress them to some extent. And Abeno needs to suppress the knowledge of this connection in order to protect him, hoping Sakae doesn't pop out at any inopportune moments. Since Sakae does seem as least somewhat motivated by protecting his son, I hope he doesn't take things too far. But this still poses the question of why Sakae is able to do this from beyond the grave. Did his spirit go into his son when he died? Does he have the ability to come back from the afterlife via Hanae's mind? Or is he not really dead? Is it only because he bound Sasa, so maybe a "piece of him" was residing within her?
Despite all these questions, The Morose Mononokean II manages to tie enough of a bow on things to feel like a conclusion or at least a pause in the action. The manga version of this scene greatly differs, because Sasa actually dies, the nature of Sakae's "possession" is even more ambiguous (he's never stated to be living in his head), and the overall tone is one of more foreboding and sadness than the comparatively optimistic anime. I like some of the anime's changes, like Sasa surviving; Fuzzy's speech to her about how humans saved him is really sweet, a solid reminder we need at that moment as to why Hanae is worth all this trouble. Sasa's arc in general was a nice reminder that even the most seemingly "evil" yokai still have understandable motivations, and they deserve the chance to keep living just like humans. It's a nice way for a finale episode to sum up the themes of the season in a way that still leaves room for more. But Abeno's reaction to Sakae's connection to Hanae rang false for me. He seems far more relaxed about this in the anime than I expected; the manga's tone worked better for me in that case. I understand the need to keep an upbeat tone for the finale, but this feels like something that will be handled very differently if we get a season three.
Episode 13 is far from a perfect episode, particularly in how it tries to adapt a tonally-disparate manga chapter to work as a season finale for the anime. The manga chapter works more like a cliffhanger, so making it feel like a proper ending was always going to be a struggle. Still, there's a lot of promise here to get me excited for the possibility of a future season. I always enjoyed The Morose Mononokean, but season two felt like far more "essential" viewing for the story. Even when the plot structure got somewhat confused, it always nailed the emotional and character beats underneath. Now that I'm hooked, I really hope we get more in the future, because I can't wait to see where it grows from here. Until then, we'll always have the manga.
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امیلی بت ریکاردز سریال Arrow را در پایان فصل هفتم ترک خواهد کرد
ماه گذشته بود که شبکه CW اعلام کرد که سریال Arrow (کماندار) قرار است در فصل هشتم به پایان برسد. حال در جدیدترین اخبار سینما و تلویزیون، یکی از بازیگران اصلی این سریال قرار است یک فصل پیش از پایان آن از این مجموعه جدا شود. امیلی بت ریکاردز، بازیگر نقش فلیسیتی اسموک که از فصل اول سریال Arrow شاهد حضور و نقش آفرینی او بودیم، با انتشار پیامی در صفحه شخصی خود در اینستاگرام تایید کرد که او در پایان فصل هفتم این سریال، از سریال Arrow جدا خواهد شد. بدین ترتیب در ۱۰ قسمت فصل هشتم و پایانی سریال کماندار قرار نیست شاهد حضور شخصیت فلیسیتی باشیم. او همسر الیور کوئین با بازی استیون امل و مادر فرزند او بود و همچنین مغز متفکر عملیاتهای تیم Arrow نیز بوده است و حال باید دید که چگونه قرار است نقش او در فصل هشتم این سریال با شخصیت دیگری جایگزین شود.
با این حال، هنوز نحوه خروج شخصیت فلیسیتی از سریال Arrow مشخص نیست و طبق تصاویری که از آینده نشان داده شده، او هنوز زنده بوده و بسیار بعید است که شاهد مرگ او در پایان فصل هفتم باشیم. در هر حال ممکن است او به همراه فرزند تازه متولد شدهاش فصل هفتم را ترک کند و در واقع در اتفاقات فصل هشتم آنها پنهان شده باشند تا شاهد آخرین ایستادگی گرین ارو در برابر دشمنانش باشیم. علاوه بر سریال Arrow، شاهد حضور شخصیت فلیسیتی اسموک در دیگر سریالهای دنیای تلویزیونی Arrowverse از جمله سریال The Flash (فلش)، سریال Legends of Tomorrow (افسانههای فردا) و سریال Supergirl (سوپرگرل)، نیز بودیم. پخش فصل هفتم سریال Arrow ادامه دارد که طرفداران امیدوار هستند که سازندگان جدایی و خروج مناسبی را برای این شخصیت در نظر گرفته باشد.
پخش فصل هشتم سریال Arrow که تنها در ۱۰ قسمت تولید شده است، از اواخر سال ۲۰۱۹ آغاز خواهد شد. وظیفه ساخت فصل پایانی این سریال بر عهده بث شوارتز خواهد بود.
منبع: زومجی
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One Piece - Episode 878 [Review]
With Whole Cake Island behind us, it's time to gear up for a new story arc. The Straw Hats' next destination is the samurai country of Wano, where Zoro and the rest of the crew are waiting for us, but before we get there we'll be jumping around the rest of the world and catching up on what we've missed since slinking into Big Mom's domain. Normally at the end of an arc, we'd get all these big-picture info dumps while the Straw Hats celebrate a well-fought battle on whichever island they just saved, but we didn't earn a party this time around, and the upcoming story developments are significant enough to warrant their own mini-arc in the form of the Reverie.
The Reverie is a political convention held every four years, where established government figures and monarchs all come together to discuss world events. This is an event that's been talked up in the series for quite a while, and a multitude of important characters have notable agendas, like how Fujitora wants to propose the abolishment of the Seven Warlords program, and the people of Fishman Island want to formally join the World Government so they don't have to align with pirates like Big Mom for protection. Many long-term story threads will come to a head here, and disaster is low-key inevitable.
But that stuff is just barely getting started this week, and the main bulk of this episode still focuses on the Straw Hats. At least half of this episode is filler in the form of a re-animated Luffy/Shanks flashback, and I could probably recite this story from memory at this point, so I'm the last person who needs a refresher. I'd say this is an especially unremarkable take on this flashback too—it looks like the Episode of East Blue TV special where they use more modern character designs, but it isn't nearly as well-directed or animated—it's simply here to kill time. I guess they have to make room for filler somewhere to keep themselves from overlapping with the manga, so these transition episodes are the sacrificial lambs.
Back in the present, news has spread about the crew's exploits in Totto Land, and it seems Morgans has written a massive puff-piece all about Luffy. The most exciting surprise is that the paper dubs him the new "Fifth Emperor," putting him in the same league as Shanks, Big Mom, Kaido, and Blackbeard. Whether this qualifies him as an official Emperor or not is up for debate (Sakazuki of the Navy rejects the announcement) but no individual person gets to decide who is and isn't an Emperor, since it's a matter of world power and reputation more than anything. According to the paper, Luffy's a mastermind who deliberately blew up Big Mom's tower, led groups like the Sun pirates, Firetank pirates, and Germa 66 to victory, and singlehandedly defeated two of Big Mom's strongest officers—Cracker and Katakuri. The paper also acknowledges the Grand Fleet that pledged allegiance to Luffy at the end of Dressrosa, so as far as the world is concerned, Luffy is a super-powerful genius who commands an army of 5,000 men and fears absolutely nothing.
Luffy and Sanji are both getting bounty upgrades as a result of this adventure, though sadly Luffy's new number is being held until next week. Sanji is now a man of 330 million berries, so for a brief moment his wanted level is slightly higher than Zoro's. But that doesn't mean everything is going right for Mr. Swirly Brow! Earlier in the episode, Luffy discovered a mysterious can in his pocket, and it turns out one of Sanji's brothers snuck in a Germa 66 transformation raid suit as a "gift" to Sanji. Sanji's annoyed by this and tries to throw the can overboard, but Luffy and Chopper are eager to see him transform into a Power Ranger and shoot laser beams. This surprise also comes around the same time that Sanji realizes the name on his wanted poster has been changed to "Vinsmoke Sanji," even after he went through all that trouble to properly disown his family. Life's just punking him at this point.
I feel like in another story Sanji would have disowned his family and that would have been considered closure, but here it's almost the opposite. Sanji got to re-establish his separation from the Vinsmokes, but in the process of dealing with them, their fingerprints are more visible on his life than ever. Sanji hasn't used the raid suit yet, but you know there's got to be a scene in the future where he has to choose between being stubborn or using this new tool, even if he doesn't like where it comes from. It's too complicated of a situation for me to definitively say this is a good or a bad direction to take his character, though it would have been strange for the story to introduce the Vinsmokes just to tell them to screw off and make them disappear again. Sanji kept his relationship to them secret for a very long time, and now the luxury of that secret is gone.
It's a shame that the anime is holding on to the exact size of Luffy's new bounty at this time, since it goes hand-in-hand so well with the Fifth Emperor reveal. This is a fairly weak episode all things considered, but I really like the compromises being made in upgrading the Straw Hats post-Whole Cake Island. It's a nice payoff to what was already a spiritual victory at best. I love the contrast between the chaotic mess that was the Big Mom assassination plot, and the perfectly executed middle-finger that the rest of the world assumed. It takes guts to fail upward this hard, and Luffy's a man of guts if nothing else. Nami is also getting a power upgrade in the form of Zeus, the right-hand-cloud who was seduced away from Big Mom. It's not clear how Zeus can operate independently of his original master, since he was given life by Big Mom's own soul, but I like that Nami now has a super-powerful (but still kind of dopey and cute) ability that's also technically its own character.
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PERSONA 5 the Animation - Episode 28 [Review]
Christmas comes late (or incredibly early depending on how you look at it) in this PERSONA 5 the Animation finale special (that's not even the last anime we're getting). Those of us who played through the game can see how this adaptation handles everything that happens at the end, and those experiencing the material for the first time get to see how the story generally wraps up. Either way, it's a question of how much loyal fans will be rewarded after waiting all this time.
The good news is that after two cours and a poorly-paced previous special, ‘Stars and Ours’ finally seems to have a handle on executing its material in anime form. There are obviously a ton of last-stage revelations to get through, but the episode never feels like it's rushing through the big important information. There is one major case where a huge moment misses the mark enough to lessen its impact that I'll cover later, but at least the show still moves by smoothly in the process. This episode has a little bit of everything Persona 5: dungeon crawling, fights with monsters, existential dialogue, and even a few real-world antics with our team of kids just being friends at the end. It's all juggled well with almost no scene wearing out its welcome.
I say ‘almost’ because there are certainly some structural stumbles. The biggest issue with this special episode stems from how all the Phantom Thieves besides Ren are portrayed. Since their personal character development was already covered in past arcs, they're reduced to surprisingly little personality for this last outing. Even their particular quirks and tics seem extremely reduced in favor of taking turns sharing exposition or reflecting on the story's themes of thinking for yourself. It's an ironic message given that everyone sounds like they're trading off the same lines for this episode.
Anyway, the ultimate reveal of Persona 5's ending ties back into the cliffhanger from the previous special, where society struggles with a seemingly irrational inability to recognize the crimes committed by the likes of Shido and definitively "cancel" him for it. There are definitely shades of where our own culture stands on ousting public figures who fail a trial in the court of public opinion, though my knowledge of how this affects society in Japan is limited compared to the examples I know about in America. The trickier issue with this plot point in-universe is how one of the first revelations of this episode lays the blame for these shortcomings not at existing societal structures, but rather at the hands of a tangible antagonistic force. So, the societal problems in the story that mirror our own are here caused by the presence of an actual supernatural villain.
That's a difficult conceptual pill to swallow, depending on how you approach Persona's particular brand of escapism. On the one hand, I can see this fitting with the general fantastical teen power fantasy Persona 5 has traded in from the word go. Just as in this game, you have the ability to forcibly reform corrupt authority figures and magically make them confess their crimes, it would seem cathartic and liberating to do battle with an actual presence that could make society less frustrating once defeated. The main problem is that Persona 5 doesn't offer any real-world analogue for overcoming the corrupt God of desires that's causing its world's issues, beyond basic platitudes about free-thinking individuality.
The reveal of that supernatural villain is also the big stumbling point of the episode that I need to talk about. There are many layers to the story's endgame ‘Fake Igor’ reveal, tying back to recognizing Igor's personality and character from previous games in the series and playing on the audience's meta-knowledge about recasting his voice actor. It set the stage for an absolutely mind-blowing reveal in the game's version of events, but the anime version comes up short by comparison. I feel like it spends too much time focusing on explanations from Caroline and Justine and their subsequent fusion back into Lavenza, with the fake Igor stuck standing in the background not communicating the proper level of malice or threat. On top of that, the anime version has seen viewers spending much less time with Igor, Caroline, and Justine than players of the game, so people experiencing this version exclusively aren't going to be as invested in them. This revelation already depended on how familiar you were with Igor in the Persona franchise, so being even further removed from that context dilutes it more.
The final fight against the revealed Yaldabaoth at least hits the mark as suitably epic. The design and direction makes great use of this boss' CGI model. It's got real impact and just looks cool as hell. I'm thankful that the final Persona battle of this show ended up being one of its few good efforts, impressively illustrating just how a fight against something of this massive scale would even look in real-time (compared to the game's turn-based attacks). And it would be difficult for even the most struggling production to miss the massive cool factor of Joker's final attack: summoning Satan to shoot God in the face to save Christmas! It's another important moment the anime absolutely nails.
But then after that grand finale, we have to come to the epilogue of Persona 5, which has more of its own problems. The big issue is how things get resolved: Sae convinces Ren to turn himself in for his crimes, so he can testify against Shido and have him brought to justice. The insidiousness of this development is how easy it is to shrug off, because it fits into our ideas of how society usually works, but the problem is that the message of this story was always that society shouldn't have to work like that. For all their trials and efforts, the Phantom Thieves don't get to be hailed as heroes, the system is trusted to bring down Shido instead, and Ren happily sacrifices his own freedom ‘If it'll help reform society’. He gets out of juvenile hall just a few months later, of course, a reward for assisting prosecutors and owing to the efforts of all his Social-Link friends on the outside, but even that keeps speaking to the unfairness of this ending. "Everything can work out just fine, so long as you work with the system and have connections in all the right places!" It flies in the face of the societal upheaval the Phantom Thieves were working toward all this time, as they pass the baton on to ‘responsible adults’, like their teenage rebellion was just a passing phase.
I should make clear that I still have a lot of fondness for the original Persona 5 game's story, but its ending has always been one of the least interesting things about it. This anime version, for better and worse, retains all the issues of that ending. This finale overall looks great and moves its story well, only dinged in structure by most of the main characters not having room to express their individual personalities, and missing the punch of one of the story's biggest revelations. But the bigger issues with Persona 5's ending lie at the heart of its source material. Like the fleeting fires of youth it was portraying, the final takeaway from PERSONA 5 the Animation seems to be that the journey is much more interesting than the destination. Just one more reason why this story made a better video game than a TV show.
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بهروزرسانی Bloody Palace برای Devil May Cry 5 هماکنون در دسترس است
بهروزرسانی رایگان و جدید بازی محبوب Devil May Cry 5 امروز در دسترس بازیبازان قرار میگیرد.
بازی Devil May Cry 5 شگفتانگیز بود. در یک کلام نمیتوان خردهای به این بازی گرفت؛ گیمپلی، گرافیک، داستان، موسیقی و تمامی ارکان، همگی در بهترین درجهی خود قرار داشتند. بعد از این که خط داستانی این بازی را به اتمام رساندید، به احتمال خیلی زیاد به چالش و مراحل بیشتر علاقهی زیادی داشتید. اکنون کپکام (Capcom) به این علاقه پاسخ داده و طی یک بهروزرسانی، بخش Bloody Palace را به بازی اضافه کرده است.
در این بخش شما در برابر سیل عظیمی از دشمنان و چالشهای مختلف قرار میگیرید. طبقات مختلف، دشمنان مختلف، چالشهای جدید و البته نهایتا، پیروزی دلنشین. به گفتهی سازندگان این بخش بسیار سخت خواهد بود ولی شکارچیان حقیقی شیطان میتوانند آن را به پایان برسانند.
منبع: گیمفا
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Fairy Tail: Final Season - Episode 302 [Review]
This season of Fairy Tail has a consistent issue where it tries to introduce too many plot threads in a single episode. I can see why it'd want to try that approach – there's a ton of characters all doing a lot of things, all of which are important and happening concurrently. Giving each its own episode would not only potentially raise the number of episodes needed to cover the material, but also feel like the show was choosing sides, so to speak, in terms of which were the most important. The unfortunate downside is that you get episodes like this one, where maybe one major thing is allowed to happen and everything else is in various stages of happening, with none of the plots getting quite enough development.
The winners of this week's plot lottery are Levy and Gajeel, and now that I've written that, I admit to qualms about my word choice. The two of them are engaged in the fight against Bloodman, a wizard made entirely of Bane Particles, which are deadly to wizards. Gajeel's all right because of his particular skill (iron lungs make for difficult Bane absorption), but Bloodman's not going to concentrate his attack on only one person. That means that everyone fighting with Gajeel, including Levy, is in danger of dying, and that's not something Gajeel can stand. What he doesn't realize (or want to acknowledge) is that Levy can't stand for that either, and she's not just going to sit on the sidelines and watch him fight, or worse yet, leave him alone to fight himself. They may have had a questionable start to their relationship (which Gajeel seems to acknowledge this week and definitely feels guilty about), but they're one of the few officially committed couples in the show at this point. Either would sacrifice their lives for the other.
That's a vaguely selfish way of thinking, of course. It leaves one half of the couple alive knowing that they're only that way because the other died. As of the end of this episode, it looks like Gajeel's going to be the one left alone, and I don't see him handling that well. Of course, Levy didn't only save him with her actions; her magic protected a lot of other people as well. But Gajeel is likely to see it as entirely his fault if she dies, and while that might motivate him to kick major ass, it could also cause him to lose his way.
While all of that is going on, there are other plots simmering. The least acknowledged is Mavis trying to get Cana to free her real body from the lacrima that imprisons it, but we also have Saber Tooth and Blue Pegasus regrouping and getting their feet back under them after Sting suffered an emotional setback. Probably the most fun this week, though, is Brandish solving Natsu's travel problem by simply growing Happy to an enormous size so that they don't have to walk to meet August. (Or is it so that she can snuggle a giant kitty…?) Mest, who snuck along for the trip, rightly assuming that Natsu is the least suitable person to send on a diplomatic mission, is less impressed with his companions' attitudes and trusts Brandish as far as he can throw Giant Happy, but that doesn't necessarily mean that he'll be an asset when their discussion with August gets going. He's clearly thrown by August's power level, which Lucy and Natsu seem to be ignoring, which could make him as much of a threat as Natsu himself if he lets his nerves get the best of him.
Whether or not that happens remains to be seen, along with whether Levy lives or dies and if all of the foreshadowing that's going into Irene's appearances is a red herring or not. This may not be the best-structured episode, but it's still moving things in exciting directions as the story inches closer to its endgame.
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Monster Hunter Releases Recipe Book For Game's Iconic Dishes
The Monster Hunter game series released a recipe book on March 30. The book is titled "Monster Hunter Meal Recipe Book" (Monhan Meshi Recipe Book), and features 29 recipes, from the iconic roast on a bone to the Chef's Choice Platter. The following five categories are represented: meat, fish, vegetables, rice, and dessert.
The book is published in Japanese by Wani Books and will cost 1,620 yen (US$14.50). The recipes are supervised by Pasela Resorts, which also runs the official Monster Hunter-themed Hunter's Bar in Shinjuku.
Eager for more Monster Hunter food? Confectionery maker Juccheim recreated the roasts as baumkuchen cakes, which went on sale on March 27.
Monster Hunter: World launched worldwide on PlayStation 4 and XBox One on January 26, 2018 and shipped 5 million copies worldwide (including digital sales) in its first three days to set a new franchise record. The game will get an expansion titled Monster Hunter World: Iceborne in fall 2019. The expansion will feature a new story that begins after the events of the main game, as well as new quest ranks, locales, monsters, moves, and equipment.
#Game
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Rock Band Janne Da Arc Breaks Up After Bassist's Departure
Rock band Janne Da Arc announced its disbandment on Monday due to a pending legal matter related to bassist ka-yu, and the bassist's subsequent departure. The bassist formally left the band on Sunday, March 31, but the band members had been thinking about what to do beforehand. Vocalist and band leader yasu also decided to cease activities in order to focus on his health, and the band ultimately could not think of a concrete plan with how to proceed with the remaining band members, and so decided to disband.
The announcement by agency Uprise Product elaborated on the circumstances of ka-yu's departure. It noted that while the band was preparing the announcement of its new album and a live tour last September, it had received documents addressed to ka-yu from a law firm. The announcement noted that "if the contents of the document were true," then it represented "acts that went against society and what was right." The band decided to cease activity with any projects involving or related to ka-yu.
Uprise Product refrained from discussing the contents and details of the document as the matter could develop into a court case, but the announcement noted that the band hoped for a swift legal resolution to the matter.
While the band had told ka-yu that they wanted to focus on music, ka-yu had told them that he had found something more important than the band, and decided to leave.
The band was active from 1991 until 2007, and made their major debut single in 1999 with "Red Zone." The band has released a total of 26 singles, with the majority from 2002 onwards ranking in Oricon's top 10 weekly single chart. The band released six albums, the last four of which also ranked on Oricon's top 10 weekly album chart. The band performed theme songs for such anime as Sci-Fi Harry, Asobotto Senki Goku, One Piece (eighth ending song), Black Jack and Bakegyamon.
#JRock
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Super Neptunia RPG Launches for PC in West This Summer
Idea Factory International announced on Monday that it will release Compile Heart's Super Neptunia RPG (Yūsha Neptune: Sekai yo Uchū yo Katsumoku se yo!! Ultimate RPG Sengen!!) game for PC via Steam this summer. The Steam release will include English, Japanese, Traditional Chinese, and French subtitles.
Idea Factory International will also release the game for the PlayStation 4 and Nintendo Switch in the West this spring. The console release will have English and Japanese audio and the option for French subtitles. It will be available physically and digitally, and will be Idea Factory International's first game in the Neptunia series to launch for Switch.
The game launched in Japan for the PlayStation 4 on December 20.
Idea Factory describes the 2D side-scrolling game:
In a world where 2D games reign supreme, an organization called Bombyx Mori forces its citizens to churn out 2D games as offerings to their leader. Those who dare to use new technologies or whose games don't meet their standards risk banishment to the soul-crushing Trial Grounds.
A girl awakens in this world with no recollection of anything beyond her name, Neptune, and soon realizes she possesses great strength. With her newfound sense of heroism and a strange book known as Histoire in hand, she sets off on a journey to see if there might be more than this two-dimensional life!
Quebec-based video game developer Artisan Studios developed the game, and is the first Western studio to develop a game in the franchise. Series artist Tsunako hand-drew the characters.
Compile Heart announced at the "Dengeki Game Fes 2019" event on Saturday that it is developing a new game in the franchise titled Game e Ninja Neptune. The company also announced at the event that it is producing a new original video anime (OVA) project for the Hyperdimension Neptunia (Chō Jigen Game Neptune The Animation) television anime series.
#Game
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Tsuburaya Productions' Takayuki Tsukagoshi Promoted to CEO
Tsuburaya Productions promoted former president and COO Takayuki Tsukagoshi to the position of chairman and CEO on Monday. The company's new employee Masayuki Nagatake will take up Tsukagoshi's previous position. Both men are also representative directors for the company.
Nagatake previously worked for Nomura Asset Management, Goldman Sachs, and Fast Retailing. He joined toy company Takara Tomy as an executive in 2009 and became president and COO of Takara Tomy International in 2016.
Tsukagoshi worked as general manager of Walt Disney Studios Japan before joining Tsuburaya Productions as president in 2017.
The 1966 science-fiction series Ultra Q and Ultraman were created by Tsuburaya Productions founder Eiji Tsuburaya, a special-effects director on the first Godzilla film and other classics. The Ultra Series has since spawned numerous spinoffs and sequels. The anime adaptation of Eiichi Shimizu and Tomohiro Shimoguchi's Ultraman manga premiered on Netflix on Monday.
The Hollywood Reporter reported in December that Tsuburaya Productions tapped United States production company Starlight Runner Entertainment to reboot its Ultraman franchise outside of Japan. The reboot will include a new Ultraman mythology and a possible live-action streaming TV series.
#Live_Action
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Naruto Kabuki Play Reveals Visual for New Run in Kyoto
This year's 18th issue of Shueisha's Weekly Shonen Jump magazine revealed a new visual on Monday for the Kyoto run of the kabuki play adaptation of Masashi Kishimoto's Naruto manga.
The official website for the play began streaming a video for the new run on March 3.
https://youtu.be/fmkWSSBOXjI
The play will run at the the historical Minamiza Theatre in Kyoto from June 2-28.
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The play first ran in Tokyo at the Shinbashi Enbujō theater from August 4-27. G2 wrote and directed the play. Wagakki Band (Samurai Warriors, Shingeki no Kyojin ~Hangeki no Noroshi~, Twin Star Exorcists) provided a song for the play.
Kishimoto launched Naruto in Weekly Shonen Jump in 1999, and ended the series in November 2014. The series has spawned multiple anime, anime film, OVA, and game adaptations. The Naruto Shippūden anime series ended in March 2017. The manga is inspiring a live-action Hollywood film at Lionsgate.
Ukyō Kodachi and Mikie Ikemoto launched the Boruto sequel manga in Weekly Shonen Jump in May 2016. The manga inspired a television anime series titled Boruto: Naruto Next Generations that premiered in April 2017, and is ongoing.
Eiichiro Oda's One Piece manga has also inspired a kabuki play in Tokyo, Osaka, and Fukuoka in 2015 and 2016. The new run of the play ran in Tokyo, Osaka, and Nagoya in 2017 and 2018.
#Live_Action
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My Notes Keeper 3.9.2 Build 2091
دانلود My Notes Keeper 3.9.2 Build 2091 – نرم افزار مدیریت و نگهداری یادداشت ها و اطلاعات شخصی
My Notes Keeper نرم افزار کاربردی برای ذخیره سازی دست نوشت ها و اطلاعات مختلف است. با استفاده از این نرم افزار می توانید به امکانات مختلفی مانند اطلاعات پایه ، کتاب الکترونیک ، لیست امور روزانه ، مدیریت اطلاعات مشتری ، مدیریت یادداشت ها ، مدیریت اسناد ، کتاب آدرس ، دفترچه تلفن ، رمزهای عبور ، آلبوم عکس ، آدرس های اینترنتی ، فایل ها ، مدیریت محتوا ، پردازش کلمات و… دسترسی داشته باشید.
استفاده از My Notes Keeper بسیار ساده بوده و کار با رابط کاربری آن نیاز به هیچ گونه اطلاعات تکنیکی ندارد. نصب آن تنها ۱۰ ثانیه طول کشیده و با سرعت بسیار بالا نیز اجرا می شود. سازگاری با اسناد Office مانند Word, Excel و کار با txt, .wri, .rtf, .doc, .html. از دیگر امکانات مفید آن می باشد. امنیت کامل اطلاعات با استفاده از قرار دادن رمز عبور از مهمترین امکانات امنیتی این نرم افزار بوده که محیط امنی را برای شما جهت ذخیره سازی اطلاعات فراهم می سازد.
در نهایت قابلیت باز کردن تب های مختلف و ساختار درختی فایل ها برای دسترسی سریع به اطلاعات ، استفاده از آن را بسیار ساده تر می کند.
قابلیت های کلیدی نرم افزار :
قابل استفاده توسط کاربران مختلف در حوزه های کاری گوناگون.
استفاده آسان.
ایجاد پروژه های کاربردی.
ویراستار قدرتمند متون.
سازگاری کامل با ماکروفاست آفیس.
امنیت اطلاعات.
سازگاری با سیستم عامل های Windows 9x/2000/XP/NT/Vista/7/8.
و…
+ لینک دانلود برنامه با حجم تقریبی 8.5 مگابایت
پسورد: www.p30world.com
منبع: پی سی ورلد
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Instagram v86.0.0.19.87
دانلود Instagram v86.0.0.19.87 – دانلود اینستاگرام اندروید
Instagram نرم افزار شبکه اجتماعی اینستاگرام یکی از محبوبترین شبکه های اجتماعی انتشار و به اشتراک گذاشتن عکس ها و فیلم ها است که کاربران زیادی در سرتاسر دنیا دارد . توسط اپلیکیشن اینستاگرام شما قادر به اشتراک گذاری آسان تصاویر و ویدیو ها با دوستان و مخاطبین خود خواهید بود . همچنین امکان شخصی سازی تصاویر و ویدیو با چندین فیلتر افکت گذاری که در این نرم افزار تعیبه شده است وجود دارد .
اشتراک گذاری تصاویر و ویدیو با دوستان و کسانی که شما را Follow ( دنبال ) می کنند و ارسال مستقیم مطالب به دوستان از دیگر امکانات اینستاگرام محسوب می شود.
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قابلیت ها اینستاگرام :
– دارای افکت های بسیار زیبا و جذاب برای اعمال رو تصاویر شما
– امکان اشتراک گذاری سریع در شبکه های اجتماعی دیگر.
– آپلود نامحدود عکس و فیلم
– ارسال مستقیم تصاویر و ویدیو به اشخاص
– تعامل با دوستان از طریق دادن و دریافت نظرات و LIKE.
نسخه اندروید مورد نیاز 2.3 به بالا.
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دانشمندان دیانای با چهار نوکلئوتید بیشتر ساختند!
بیگ بنگ: شاید زمین چیدمان عجیبی از گونههای حیات داشته باشد، اما ما هنوز مرجعی برای حیاتی که DNA متفاوتی با ما داشته باشد، نداریم. اکنون دانشمندان با جدیت می خواهند مسئله حیات را مورد بررسی قرار دهند. تحقیقاتی که از سوی ناسا حمایت مالی شده و موسسه فرگشت مولکولی کاربردی آمریکا سرپرستی آن را بر عهده دارد، منجر به ساخت نوع جدیدی از DNA شده که چهار باز نوکلئوتید بیشتر دارد.
به گزارش بیگ بنگ، این نوع DNA را که هاچیموجی نامیده شده (برگرفته از واژگان ژاپنی به معنای ۸ حرف)، دو جفت جدید دارد و در کنار آدنین (A)، تیامین (T)، گوانین (G) و سیتوسین (C) قرار می گیرد. دانشمندان در سال ۲۰۱۱ هم با موفقیت دو حرف جدید را به کار برده بودند. سال گذشته، نسخه دیگری از الفبا با شش حرف ساخته شد تا درون یک موجود زنده عمل کند. اکنون دانشمندان در اقدامی که گویا فراتر از یک دستاورد است، به ساخت نوکلئوتیدهای غیراستاندارد بیشتری دست زدهاند. آنها هدفی را در دو برابر کردنِ تعداد کدها دنبال می کنند.
شیمیدان «استیون بِنر» گفت: «ما با تجزیه و تحلیل دقیق نقش شکل، اندازه و ساختار در DNA هاچیموجی می توانیم درکمان را از انواع مولکولهایی که شاید اطلاعاتی دربارۀ موجودات فرازمینی در سیارههای بیگانه ذخیره کردهاند، بدست بیاوریم.» این شاهکار مهندسی DNA مصنوعی، از چهار نوکلئوتید طبیعی و چهار نوکلئوتید مصنوعی ساخته شده که همه بهصورت یکپارچه در ساختار مارپیچی DNA قرار گرفته و شکل طبیعی آن را حفظ میکنند.
پرسشی که مطرح می شود این است که آیا افزایش این کدهای تصادفی موجب بهتر شدن DNA میشود. از منظر تئوری، داشتن کدهای بیشتر به منزله امکان ایجاد مولکولهای جدیدی است که در طبیعت وجود ندارند و هر کدام از آنها می توانند در تولید مواد جدید، تشخیص بیماری یا توسعۀ داروهای جدید نقش مفید و موثری داشته باشند.
یک الفبای چهار حرفی، به شما ۶۴ کدون ممکن میدهد که میتواند ۲۰ اسیدآمینه تولید کند (واحدهای ساختمانی پروتئینها). با ۶ حرف الفبا تعداد کدونها به ۲۵۶ می رسد و با هشت حرف، ۴۰۹۶ کدون خواهیم داشت. اما این عمدتا بی مفهوم است مگر اینکه کسی بتواند یک دستگاه سلولی ایجاد کند که بتواند هاچیموجی را بخواند و براساس آن پروتئینهای سنتزی با عملکردهای جدیدی بسازد.
ما در حال حاضر اطلاعات زیادی دربارۀ پایداری و کاکرد DNA طبیعی در شرایط زیست محیطی مختلف داریم. اما برای اینکه بفهمیم یک سیستم ژنتیکی چگونه می تواند فرگشت پیدا کند، باید خاصیتهای شیمیایی آن را بطور دقیق بررسی کنیم. DNA هاچیموجی زمینه را برای این نوع بررسی فراهم می کند. کدهای جدید که P، B، Z و S نامگذاری شدهاند، بر پایۀ همان نوع مولکولهای نیتروژنی قرار دارند. این امر میتواند تاثیر قابل توجهی روی صنعت نوظهور «ذخیرهسازی دادههای DNA و نیز جستجوی ناسا در خارج از منظومه شمسی داشته باشد. این نتیجه همچنین نشان دهندۀ یک گام بزرگ به سمت شناسایی اشکال متفاوت حیات است.
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محققان صدها ساختار مارپیچ هاچیموجی ایجاد کردهاند که از بازهای ترکیبی و طبیعی ساخته شدهاند. سپس آن ساختارها را در مقابل طیف متعددی از شرایط قرار دادند تا میزان سازگاری آنها را بررسی کنند. اگرچه تفاوت اندکی در رفتار حروف جدید مشاهده شد، اما دلیلی وجود نداشت که DNA هاچیموجی نتواند بعنوان یک ساختارِ حامل اطلاعات نقش خود را به خوبی بازی کند. این ساختار از توانایی جهش و فرگشت نیز برخوردار است.
استیون بِنر و همکارانشان از این روش برای تولید رشتههایی از RNAی مصنوعی که شبیه توالی است که در اسفنج یافت می شود، استفاده کردند. بنر میگوید که آنها RNAی هاچیموجی ساختهاند که می تواند در محیط آزمایشگاه سلولهای سرطانی تومورهای کبد و سینه را پیدا کرده و به آنها وصل شود. این محققان ابراز امیدواری کردهاند که در دراز مدت هاچیموجی بتواند در تشخیص سرطانها، ویروسها یا حتی سموم محیطی کارساز واقع گردد. بنر قصد دارد که حروف دیگری نیز به این ساختارها اضافه کند و می خواهد در آینده نزدیک هاچیموجی خود را روی سلولهای زنده آزمایش نماید.
«لوری گلیز» مدیر اجرایی در بخش علوم سیارهای سازمان ناسا اظهار کرد: «کشف حیات یکی از اهداف بسیار مهم عملیات سیارهای ناسا به شمار می رود؛ این کار جدید به ما کمک خواهد کرد تا ابزارهای مفیدی ساخته و دست به آزمایشهای مهمی بزنیم. بدین ترتیب، دامنه جستجوی ما می تواند به طرز قابل توجهی گسترش پیدا کند. افزون بر این، چنین کارهایی میتواند نقش ارزندهای در ساخت انواع جدیدی از نانوساختارها داشته باشد. با این DNA ترکیبی میتوان بر محدودیتهای زیادی غالب آمد.» جزئیات بیشتر این پژوهش در مجله معتبر Science منتشر شده است.
ترجمه: منصور نقیلو // منبع: بیگ بنگ
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The Last of Us Part 2 در بخش «به زودی» سایت پلیاستیشن قرار گرفت
طبق جدیدترین مشاهدات، بازی The Last of Us Part 2 به زودی عرضه خواهد شد، ولی هنوز اعلام رسمی از طرف سونی مشاهده نشده است.
احتمالا تمامی بازیبازان قبول دارند که همهی بازیهای انحصاری شرکت سونی بسیار محبوب و البته مورد انتظار هستند. در این میان ولی عناوینی هستند که از بقیه چند قدم جلوتر هستند و بازیکنان بیصبرانه منتظر تجربهی آنان هستند. در راس تمامی این عناوین، نام The Last of Us Part 2 میدرخشد. بازی که نسخهی اول آن توانست با داستان احساسی، گیمپلی کامل و روان، موسیقی درگیرکننده و البته گرافیک خیرهکننده، به معجزهای در نسل هفتم تبدیل شود.
اکنون نسخهی دوم این بازی معرفی شده ولی تاریخ انتشار دقیقی برای آن مشخص نشده است. تمامی طرفداران این سری بیصبرانه منتظر آن هستند که تاریخ دقیقی برای عرضهی The Last of Us Part 2 مشخص شود. خبری که امروز مطالعه میکنید، از طرف شرکت سونی به صورت رسمی اعلام نشده ولی بسیار به آن نزدیک است. در تعدادی از وبسایتهای رسمی پلیاستیشن، در بخش «به زودی» یا «Coming Soon» بازی The Last of Us Part 2 لیست شده است. این امر به تنهایی چیزی را اثبات نمیکند ولی بیایید نگاهی به دیگر بازیهای این لیست بیندازیم. عناوینی همچون Days Gone ،Mortal Kombat 11 ،Control و البته Rage 2 را مشاهده میکنیم که همگی تاریخ انتشار مخصوص به خود را دارند و تمامی آنان نیز به عرضه نزدیک هستند. پیش از این نیز شایعاتی مبنی بر انتشار بازی The Last of Us Part 2 در سال ۲۰۱۹ میلادی پخش شده بود که اکنون قوت گرفتهاند. شما میتوانید تصویر یکی از وبسایتهای پلیاستیشن و بخش «به زودی» را در قسمت زیر مشاهده کنید.
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البته هنوز باید تا اعلام رسمی سونی در رابطه با تاریخ انتشار بازی The Last of Us Part 2 منتظر بمانیم. تنها اطلاعات رسمی ما آن است که این بازی در زمانی نامشخص به صورت انحصاری برای کنسول پلیاستیشن ۴ عرضه خواهد شد.
منبع: گیمفا
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تریلر جدید Jump Force مبارزات Seto Kaiba را به نمایش میگذارد
مدتی پیش خبر حضور Seto Kaiba، یکی از شخصیتهای پرطرفدار انیمهی Yu-Gi-Oh! در اولین بستهی الحاقی بازی Jump Force تایید شد. به تازگی تریلری منتشر شده است که مبارزات این شخصیت را به نمایش میگذارد.
در این تریلر کوتاه شاهد مبارزهی کایبا و یوگی و استفادهی کایبا از کارتهایی همچون Blue-Eyes White Dragon، Deck Destruction Virus و Obelisk the Tormentor هستیم که بسیار زیبا به نظر میرسند. این بستهی الحاقی در ماه می برای پلتفرمهای پلیاستیشن ۴، ایکسباکس وان و رایانههای شخصی منتشر خواهد شد.
+ لینک دانلود تریلر با کیفیت 1080
+ لینک دانلود تریلر با کیفیت 480
منبع: گیمفا
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تریلر معرفی بازی Sword Art Online Alicization Lycoris منتشر شد
بازی Sword Art Online: Alicization Lycoris که بر اساس جدیدترین فصل از انیمهی Sword Art Online است، معرفی شد.
در تریلر معرفی بازی شاهد حضور Quinella، شمشیر Blue Rose Blade و مبارزات میان Kirito، Eugeo و Alice هستیم. طبق گفتههای باندای نامکو (Bandai Namco)، داستان بازی به داستان انیمه وفادار است. اگرچه بازی از نظر بصری مانند عنوانهای قبلی این سری است اما طراحی محیط بازی بهبود یافته است.
هنوز ویدیویی از گیمپلی بازی منتشر نشده است و این احتمال وجود دارد که به دلیل ماهیت داستانِ این فصل از انیمهی SAO، بخش چند نفره نیز در بازی اضافه شود. بازی Sword Art Online: Alicization Lycoris در تاریخی نامعلوم برای پلتفرمهای پلیاستیشن ۴، ایکسباکس وان و رایانههای شخصی منتشر خواهد شد.
منبع: گیمفا
#بازی #اندروید
Throne Offline v1.0.11 + Mod
Throne Offline – تاج و تخت آفلاین یک بازی استراتژی – برج دفاعی زیبا و سرگرم کننده از استودیوی Skizze Games برای دستگاه های اندروید است که به صورت رایگان در GOOGLE PLAY عرضه شده است!
داستان کلی بازی را اینگونه توسعه دهنده اش بیان کرده است: “هی جنگجوی شجاع! در اینجا ما با طیف عظیمی از شیاطین ناشناخته روبرو هستیم! با ایجاد دیوارهایی خواستیم مانع از ورود ان ها به سرزمین شویم اما ان ها توانستند از ان عبور کنند! آن ها در مسیر مشخص خود در حال حرکت اند و قصد از بین بردن روستا و شهرها و در نتیجه تسخیر تخت و تاج را دارند! جلوی آن ها بایستید و اجازه ندهید به هدف شان برسند!” بله شما در نقش یک بازیکن باید با طیف گسترده ای از تجهیزات و منابع در دسترس تان جلوی مهاجمان بایستید و ان ها را یکی پس از دیگری سرنگون کنید!
اگر از علاقه مندان به بازیهای برج دفاعی و کارتی اندروید هستید بدون شک Throne Offline با ساخت خوبش نظرتان را جلب میکند و ارزش امتحان را دارد!
برخی از ویژگی های بازی استراتژیک Throne Offline اندروید :
امکان بازی به صورت آفلاین و بدون نیاز به اینترنت
در دسترس بودن برج ها، کمانداران و دیگر نیروها برای دفاع از تاج و تخت
شامل 30 سطح فانتزی و خاص
مبارزه با طیف گسترده ای از دشمنان مثل کریپس، گوبلین و ارک ها ها
در دسترس بودن تعداد زیادی از کارت ها برای بدست اوردن
بازی در انواع مکان های مختلف مثل روستاها، کوه ها و غیره
+ لینک دانلود بازی - نسخه اصلی - 69 مگابایت
+ لینک دانلود بازی - نسخه مود شده - 69 مگابایت
تغییرات نسخه v1.0.11 :
* برای این نسخه از بازی در گوگل پلی تغییراتی ذکر نشده است.
اندروید مورد نیاز : 4.0.3 و بالاتر
منبع: فارسروید

سانتا کروز – ماری هیگینز کلارک
نام کتاب: سانتا کروز
نام اصلی کتاب: Santa Cruise a Holiday Mystery at Sea
نویسنده: ماری هیگینز کلارک (Mary Higgins Clark)
مترجم: فیروزه مهرزاد
ناشر: لیوسا
نوبت چاپ: چاپ اول - 1386
تعداد صفحات: 284 صفحه
+ لینک های مرتبط: لینک // لینک
پشت جلد
یک طرفدار داستان های معمایی وحشت زده قسم می خورد که روح نویسنده مشهوری را در کلیسای کشتی رویال مرمید دیده است.
دو لباس بابانوئل از انباری قفل شده کشی ناپدید می شود.
در درمانگاه کشتی کسی قصد جان مسافری به نظر ناتوان را می کند.
همان طور که رویال مرمید با مشکلاتش در دریا شناور بود، آلویرا، ریگان و جک معماهایی را کشف می کنند که آنها را به جنایتکارانی خطرناک که نامشان در لیست مسافران کشتی نیست می رساند.
#Book
کلمپه
26 March 2019
مثلا کلمپه است. خب از نظر ظاهری که شباهت نداره.
ولی از نظر مزه یه نموره شباهت داره.
فکر کنم دستورش از برنامه ی "به خانه بر می گردیم" بود.
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