Detective Conan Movie 23: The Fist of Blue Sapphire – 2019
نام فیلم انیمهیی: Detective Conan Movie 23: The Fist of Blue Sapphire
نام فیلم انیمهیی: Meitantei Conan: Konjou no Fist
نام فیلم انیمهیی: 劇場版 名探偵コナン 紺青の拳(フィスト)
ژانر: Action, Mystery, Comedy, Police, Drama, Shounen
تاریخ پخش: بهار 2019
وضعیت: تمام شده
تعداد قسمتها: یک قسمت
مدت زمان فیلم انیمهیی: یک ساعت و 49 دقیقه
منبع: Manga
استودیو: TMS Entertainment
زیرنویس فارسی و انگلیسی دارد
https://cdn-us.anidb.net/images/main/231787.jpg
لینکهای مربوط به فیلم انیمهیی
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+ اطلاعات بیشتر: سایت // سایت // سایت // سایت // سایت
+ تصاویر: عکس // عکس // عکس // عکس // عکس // عکس
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+ تماشای آنلاین فیلم انیمهیی: لینک // لینک
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+ تصاویر: عکس // عکس // عکس // عکس // عکس // عکس // عکس
+ تماشای تریلر فیلم انیمهیی: لینک // لینک // لینک // لینک
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https://youtu.be/2X-JSRWnH1Y
توضیحات (منبع)
23rd Detective Conan Movie.
As of 7 July 2019, the film has grossed ¥9.1 billion ($82,409,621) domestically, making it one of the top 50 highest-grossing films ever in Japan. The Fist of Blue Sapphire became the highest-grossing Detective Conan film, surpassing Zero the Enforcer.
لوازم جدید
27 July 2019
رفتم اینا رو خریدم:
1- هاب یو.اس.ابی چهار پورت - تسکو
2- شارژر دو پورت با کابل - تسکو
3- ماوس با سیم - تسکو (برای خانواده)
4- کیبورد و ماوس با سیم - تسکو
5- کابل لینک
6- باتری نیم قلمی قابل شارژ - سونی
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اینترنت نداشتم
سلام.
بیشتر از 48 ساعت بود که اینترنت نداشتم.
یعنی میدونی، بستهی سی روزهی قبلی تمام شده بود.
(زودتر از حد انتظار)، برای همین براش شارژ کردن یه نموره مشکلات داشتم.
خیلی وقتها حس میکنم که این 15 گیگ سی روزه که میگه، احتمالا 15 گیگ اینترنت داخلی است. وگرنه خیلی مشکوک است بعضی وقتها.
یه خصوص موقعی که پیامک میاد 85 درصد حجم بسته رو مصرف کردی.
بعد این پیامک، امتحان کردم، اگه نوشته باشه 700 مگ حجم مونده، یه 300 مگ دانلود کنم، تمام میشه. برای همین میگم خیلی مشکوک است.
و احتمالا اینترنت داخلی است. نه بین الملل!
در کل اصلا راضی نیستم از این وضع.
ای.دی.اس.ال هم به خاطر شرایط ساختمان، نمیتونم دیگه برم طرفش.
شاید اگه مایهدار بودم، برام فرقی نداشت هر ماه چقدر پول اینترنت میدم.
نمیدونم.
http://s9.picofile.com/file/8322105342/Manga_Folder.png
اینا رو خوندم
سلام.
این چند وقت، اینا رو خوندم.
تا جایی که یادم میاد، همهشون ترجمه فارسی دارن.
یه سری از یائوییها تا این چپترهایی که نوشتم، خب یائویی نبودن. شاید در آینده بشن. برای همین تا همین جاهایی که خوندم، ژانر رو متفاوت نوشتم.
و دقیقا بیشتر از یک ماه است که هیچ انیمهیی تماشا نکردم.
همهش مانگا خوندم؛ یا سیمز بازی کردم.
K's Secret [Manhwa-Yaoi] - Chapter 01 ~ 12
I Almost Loved You [Manhwa - Yaoi] - Chapter 01 ~ 21
Specters Karma [Manhwa-SuperPower] - Chapter 00 ~ 22
Noisem [Manhwa-Yaoi] - Chapter 1 & 2
All About Lust [Manhwa-Yaoi] - Chapter 16 ~ 60 [END]
The Wilting Light [Manhwa-Yaoi] - Chapter 01 ~ 18
Too Close [Manhua-ShounenAi] - Chapter 01 ~ 15
ViewFinder [Manga-Yaoi] - Chapter 76 ~ 82
Never Understand [Manhwa-Yaoi] - Chapter 35 ~ 49
A Paramour [Manhwa-Yaoi] - Chapter 87 ~ 97
Private Scandal [Manhwa-Yaoi] - Chapter 00 ~ 10
Treat [Manga-Fantasy] - Chapter 01 ~ 47
One Punch Man [Manga] - Chapter 87 ~ 111
Black Haze [Manhwa] - Chapter 223 ~ 228
Bungo Stray Dogs [Manga] - Chapter 73 & 74
Savile Row no Yuuwaku [Manga-Yaoi] - 5+1 Chapter
Unripe Expression [Manhua-Shounen-Ai] - 70 Chapter
Ore no Kirai na Tsugaisama [Manga-Yaoi] - 7+1 Chapter
Ore no Otouto no Honjitsu no Onedari [Manga-Yaoi] - 6 Chapter
Kurui Naku no wa Boku n Ban Beta [Manga-Yaoi] - 18 Chapter
Not Equal [Manga-Yaoi] - 12+2 Chapter
Okane ga Nai [Manga-Yaoi] - 67 Chapter
Youchi na Kou wo Doushiyou [Manga-Yaoi] - 6 Chapter
THEO [Manga-Yaoi] - 4+1 Chapter
Yasashii Pantsu no Nugasekata [Manga-Yaoi] - 5 Chapter
Torokeru Kami Kon [Manga-Yaoi] - 5 Chapter
Shichakushitsu no Midara na Shinshi [Manga-Yaoi] - 5 Chapter
Sekai wa Shippo de Dekiteiru [Manga-Yaoi] - 4+1 Chapter
Ibitsu na Koi no Seesaw Game [Manga-Yaoi] - 5+1 Chapter
Sasayaku no wa Sono Yubi [Manga-Yaoi] - 5 Chapter
Red Theatre [Manga-Yaoi] - 6 Chapter
Okusama wa Alpha [Manga-Yaoi] - 5+1 Chapter
Neon Sign Amber [Manga-Yaoi] - 5+1 Chapter
Me wo Tojiru Mae ni [Manga-Yaoi] - 6+1 Chapter
Mayonaka no Oyatsu [Manga-Yaoi] - 4 Chapter
Resident Evil: The Umbrella Chronicles [Manga-Action] - 2 Chapter
Rockin' Heaven [Manga-Shoujo] - 32+8 Chapter
3P Hajimemashita [OneShot-Yaoi]
Psycho-Pass dj: Yuutsu no Hitozuma [OneShot-Yaoi]
Torawarebito [OneShot-Yaoi]
Straightkub to Gesu [OneShot-Yaoi]
Shuumatsu wa Ojama Shitemasu [OneShot-Yaoi]
Rikashitsu [OneShot-Yaoi]
Yuri on Ice - dj: Boku ga Inma de Inma ga Boku de [OneShot-Yaoi]
Boku no Hero Academia - dj: Friend Logic [OneShot-ShounenAi]
Buddy Is Not A Dirty Wolf [OneShot-Yaoi]
Arslan Senki - dj: Chiisaikotowa Yoikotoda [OneShot-Yaoi]
Boku no Hero Academia - dj: From Binge Drinking Heroes With Love [OneShot-ShounenAi]
Gintama-dj: Kagirinaku [OneShot-Yaoi]
Gintama-dj: Me Yami Otoko [OneShot-Yaoi]
Free-dj: Juicy Live on Mermaid [OneShot-Yaoi]
Kukoro no Basuke-dj: Reversible [OneShot-Yaoi]
Boku no Hero Academia - dj: Live by My Side [OneShot-Yaoi]
Love and Action [OneShot-Yaoi]
Machibito [OneShot-Yaoi]
Yasashiku Toreate [OneShot-Yaoi]
Kukoro no Basuke-dj: W-Date [Oneshot-ShounenAi]
Natsu Yasumi no BEACH [OneShot-Yaoi]
Miracles Don't Happen [OneShot-Yaoi]
Monster Throne [OneShot-Yaoi]
Yuri on Ice-dj: Watashi no atarashiku dekita ototo wa totemo kawaIdesu [OneShot-Slice of Life]
Yuri on ICE-dj: Studying Russian [OneShot-Yaoi]
Yuri on Ice-dj Netsujou Usagi no Nadame Kata to wa [OneShot-Yaoi]
Kukoro no Basuke-dj: LOVE in HALLOWEEN [OneShot-Yaoi]
Iresasete Kudasai [OneShot-Yaoi]
Durarara!!-dj: Sentou ni Ikou [OneShot-ShounenAi]
Bleach-dj: BARI ETCHI (BLEACH) [OneShot-Hentai]
https://bigbangpage.com/wp-content/uploads/2019/07/190530-neanderthal-supernova-al-1405_7d39008228bed91077fda87abe229c95.fit-760w.jpg
آیا ابرنواختر مجاور باعث شد انسانیان روی دو پا راه بروند؟
بیگ بنگ: در حدود ۲ تا ۸ میلیون سال پیش، انرژی پرتو کیهانی حاصل از یک یا چند ابرنواختر نزدیک به زمین رسید و اتمسفر سیاره را درنوردید. بر اساس یک مطالعه جدید، این کار باعث هجوم طیف کثیری از الکترونها و همچنین بروز زنجیرهای از رویدادها شد که زمینه را برای پیدایش انسانیان دوپا فراهم آورد.
به گزارش بیگ بنگ، پروفسور «آدریان ملوت» از دانشگاه کانزاس گفت: «تصور بر این است که حتی قبل از این رویداد، انسانیان تمایل داشتند بر روی دو پا راه بروند. اما آنها سازگاریهای لازم برای صعود به بالای درختان را پیدا کردند. پس از استقرار در دشتها، انسانیان افزون بر زندگی در بالای درختان مجبور شدند گزینه راه رفتن با قامت راست را در برنامه زندگی خود جای دهند. این کار به آنها اجازه داد تا بر فراز ارتفاعات رفته و دید بهتری داشته باشند و همچنین شکارشان و آسمان را بهتر زیر نظر بگیرند. تصور بر این است که پای گذاشتن به دشتها و مکانهای هموار کمک زیادی به انسانیان کرد تا روی دو پا راه بروند، تا اینکه ویژگی حرکت روی دوپا در میان اجداد انسان رواج یافت.»
براساس بررسی لایهای از رسوبات باستانی بستر دریا از ایزوتوپ رادیواکتیو یون-۶۰، پروفسور ملوت و همکارش دکتر «برایان توماس» از دانشگاه واشبورن با اطمینان بالا اظهار داشتند که یک سری ابرنواختر در نزدیکی زمین منفجر شد. این رویداد در گذر از عصر پلیوسن به عصر یخبندان اتفاق افتاد.
پروفسور ملوت گفت: «ما یونش اتمسفر را از پرتوهای کیهانی محاسبه کردیم؛ پرتوهایی که شاید از ابرنواخترهای دور نشات گرفته باشند. اینطور به نظر می رسد که این ابرنواختر نزدیکترین نمونه در سریهای طولانی بوده است. باور ما بر این است که این رویداد یونش اتمسفر زیرین را تا ۵۰ برابر بیشتر کرده است. معمولا، یونش در اتمسفر زیرین روی نمی دهد، زیرا پرتوهای کیهانی تا این حد توانایی نفوذ ندارند، اما پرتوهای پرانرژیتر که از ابرنواخترها نشات می گیرند، تا خود سطح می آیند؛ پس انتظار می رود الکترونهای بسیار زیادی از اتمسفر به بیرون پرتاب شده باشند. قسمتهایی از اتمسفر به طریقی تحت تاثیر قرار گرفت که این حالت به طور عادی اتفاق نمی افتد.»
وی افزود: «وقتی پرتوهای کیهانی پرانرژی به اتمها و مولکولهای موجود در اتمسفر برخورد می کنند، الکترونها را از درون آنها بیرون می کِشند. لذا این الکترونها به جای اینکه به اتمها چسبیده باشند بصورت آزادانه در اطراف حرکت می کنند. در حالت عادی در فرایند صاعقه، افزایش ولتاژ میان ابرها یا میان ابرها و زمین رخ میدهد، اما جریان نمیتواند جاری شود زیرا الکترونهای کافی وجود ندارند که آن را حمل کنند. پس قبل از اینکه الکترونها شروع به حرکت کنند، باید ولتاژ بسیار بالایی پدید آید. به محض حرکت الکترونها، الکترونهای بیشتری از دل اتمها بیرون کشیده می شوند و صاعقه اتفاق می افتد. اما با این یونش، آن فرایند به شکل خیلی سادهتری روی می دهد.»
دانشمندان معقدند این اتفاق در سرتاسر دنیا و در مناطقی با آب و هوای مختلف به وقوع پیوست. شاید این مورد توضیح مناسبی باشد، زیرا تصور بر این است که افزایش آتشسوزی موجب گذار از مناطق جنگلی به دشتهای بیدرخت در بسیاری از مکانها شده است. یعنی جایی که مملو از درخت بود، حالا به چمنزارهایی مملو از بوته تبدیل شده که بصورت پراکنده در مکانهای مختلف به چشم می خورد.
نکته مهم این است که این اتفاق با فرگشت انسان در شمال شرق آفریقا ارتباط دارد. بالأخص، در دره بزرگ آفریقا که حاوی فسیلهای انسانیان است، این دره از کشورهایی مانند اتیوپی، کنیا و موزامبیک عبور میکند. جزئیات بیشتر این پژوهش در نشریۀ Geology منتشر شده است.
ترجمه: منصور نقیلو // منبع: بیگ بنگ
https://bigbangpage.com/wp-content/uploads/2019/07/image_7329e-Cosmic-Buckyballs.jpg
کشف باکی بالهای یونیزه در فضای میان ستارهای
بیگ بنگ: اخترشناسان با استفاده از تلسکوپ فضایی هابل موفق شدند «باکی بالهای یونیزه» را در فضای میان ستارهای کشف کنند.
به گزارش بیگ بنگ، این «باکی بالها» از ۶۰ اتم کربن تشکیل شدهاند و در گوی توخالی جای گرفتهاند. این مولکول قبلا در فضا مشاهده شده، با این حال، این اولینباری است که نسخه یونیزه شده آن در فضای میان ستارهای مشاهده گردیده است. C60 زمانی یونیزه می شود که نور فرابنفش ستارهها، الکترونی را از مولکول بیرون منتشر کند.
دکتر «مارتین کوردینر» محقق در مرکز پروازهای فضایی گودارد ناسا و دانشگاه کاتولیک آمریکا در واشنگتن گفت: «فضای میان ستارهای را به مدتی طولانی، محیطی نامساعد میدانستند که امکان وجود مولکولهای بزرگ به وفور در آن نیست. قبل از کشف C60، بزرگترین مولکولهای شناخته شده در فضا تنها ۱۲ اتم را در برمیگرفت. حالا تایید C60+ نشان میدهد که اخترشیمی چقدر شرایط پیچیدهای را میتواند رقم بزند، حتی در پایینترین چگالی.»
مواد میان ستارهای کهکشان راه شیری عمدتا در دیسک مسطحی قرار گرفته است. بر اساس شرایطی که وجود دارد، این مواد ویژگیهای جذب بسیار قدرتمندی دارند که از مولکولهای میان ستارهای نشات می گیرد. دکتر کوردینر و همکارانش از تلسکوپ فضایی هابل برای تجزیه و تحلیل نورِ حاصل از هفت ستاره ابَرغول آبی در صفحه راه شیری استفاده کردند.
دکتر کوردینر افزود: «حیاتی که ما میشناسیم، بر پایه مولکولهای حاوی کربن بنا نهاده شده است. این اکتشاف نشان می دهد که مولکولهای کربن ِ پیچیده میتوانند در محیطهای نامساعد فضای میان ستارهای تشکیل شده و به بقای خود ادامه دهند. وجود C60 نشان دهندۀ سطح بالایی از پیچیدگی شیمیایی در محیطهای فضایی است. لذا باید احتمال بالایی برای وجود ِ سایر مولکولهای پیچیدۀ حاوی کربن در نظر بگیریم.»
محققان در تلاش هستند تا C60+ را در محیطهای بیشتری مورد شناسایی قرار بدهند و ببینند باکی بالها با چه میزان فراوانی در جهان گسترده شدهاند. جزئیات بیشتر این پژوهش در Astrophysical Journal Letters منتشر شده است.
ترجمه: منصور نقیلو // منبع: بیگ بنگ
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منشأ شیشه به صحرای لیبی باز میگردد
بیگ بنگ: شیشه در صحرای لیبی یک شیشۀ طبیعی است که در غرب مصر کشف شده و ۲۹ میلیون سال پیش کشف شده است، هرچند منشأ آن هنوز تحت بررسی قرار دارد: دو فرضیه عمده در مورد تشکیل آن عبارتند از ذوب شدن توسط برخورد شهابسنگ یا ذوب شدن توسط یک انفجار هوای جوی بزرگ. یک مطالعه جدید که توسط دو محقق اهل استرالیا و اتریش انجام شده این فرضیه را تأیید میکند که شیشه در صحرای لیبی در اثر برخورد شهابسنگ ساخته شده است.
به گزارش بیگ بنگ، دکتر آرون کاووسی از دانشگاه کورتین و همکارش پروفسور کریستین کوئبرل از موزه تاریخ طبیعی اتریش و دانشگاه وین دانههای کوچک زیرکون معدنی در نمونههای شیشۀ صحرا را تحت بررسی قرار دادند. دکتر کاووسی گفت: «زیرکن در شیشه شواهدی از حضور سابقِ یک مادۀ معدنی پرفشار به نام ریدیت را نشان داد که فقط در حین یک برخورد شهابسنگ تولید میشود. این ماده موضوع بحثهای مداوم بوده که آیا شیشه در حین برخورد شهابسنگ تشکیل شده یا در حین یک انفجار هوایی تشکیل شده، یعنی وقتی اشیاء نزدیک زمین منفجر میشوند و انرژی در جو زمین تهنشین میشود.»
وی افزود: «هم برخورد شهابسنگ و هم انفجارات هوا میتوانند منجر به ذوبشدگی شوند، هر چند فقط برخوردهای شهابسنگ امواج شوک را تولید میکنند که باعث تشکیل مواد معدنی پرفشار میشود، بنابراین شواهد ریدیت سابق تأیید میکند که این ماده در نتیجۀ برخورد یک شهابسنگ ساخته شده است.» این ایده که شیشه در حین یک انفجار هوای جوی بزرگ تشکیل شده پس از انفجار هوا در چلیابینسک در سال ۲۰۱۳ شهرت پیدا کرد. این انفجار هوا باعث آسیب شدید به اموال و آسیب به انسانها شد اما منجر به ذوب شدن مواد سطحی نشد.
دکتر کاووسی گفت: «مدلهای قبلی نشان دادند که شیشه در صحرای لیبی یک انفجار هوای کلاس ۱۰۰Mt بزرگ را نشان میدهد، اما نتایج ما حاکی از آن است که این مسئله صحت ندارد. برخوردهای شهابسنگ رویدادهایی فاجعهبار هستند اما شایع نیستند. انفجارات هوا به طور مکررتر رخ میدهد، اما اکنون میدانیم که نباید یک رویداد تشکیل شیشه در صحرای لیبی را در آیندۀ نزدیک انتظار داشته باشیم که تا حدی ما را آرام میکند.» یافتههای این مقاله در مجله Geology منتشر شده است.
ترجمه: سحر اللهوردی // منبع: بیگ بنگ
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ما در بقایای برخورد کهکشانی زندگی میکنیم!
بیگ بنگ: در نوامبر ۲۰۱۸، اخترشناسان از کشف کهکشانِ پنهان Antlia 2 در نزدیکی راه شیری خبر دادند. این کهکشان یک کهکشان کم جرم اما نسبتاً عظیم است که به دور راه شیری میچرخد. یک تحقیق جدید نشان می دهد احتمالا این کهکشان کوچک میلیونها سال پیش با راه شیری، برخورد کرده است.
به گزارش بیگ بنگ، بتازگی گروهی از محققان مؤسسه فناوری روچستر شواهدی ارائه کردند که نشان می دهد یک برخورد کهکشانی در گذشته با Antlia 2 موجب ایجاد موجهای بزرگی در دیسک هیدروژنیِ بیرونی ِ کهکشان راه شیری شده است. این کشف احتمالاً رازی که دانشمندان را بیش از یک دهه سردرگم کرده، حل میکند.
برخورد کهکشانی
“سوکانیا چاکرابارتی” استادیار مؤسسه روچستر، یافتههای گروهش را در جلسه انجمن نجوم آمریکا به The Astrophysical Journal Letters ارائه کرد و در حال حاضر در سرور پیش از چاپ arXiv منتشر شده است.
محققان با استفاده از دادههای جمعآوریشدۀ ماهواره گایا مسیر قبلیِ Antlia 2 را محاسبه کردند و دریافتند که احتمالاً چندصد میلیون سال پیش این کهکشان با کهکشان راه شیری برخورد کرده و این برخورد موجب ایجاد موجهایی شده که امروزه شاهد آن هستیم. همچنین این گروه شبیهسازیهایی را نیز انجام دادند تا علتی که قبلاً برای موجها پیشنهاد شده بود را رد کنند؛ علتی که میگفت برخورد کهکشانی با کهکشان کوتوله کمان موجب ایجاد موجها شده است.
ماده تاریک
چاکرابارتی معتقد است که Antlia 2 میتواند در حل راز ماده تاریک نیز به دانشمندان کمک کند. وی گفت: «ما نمیدانیم ماهیت ذرات ماده تاریک چیست، اما اگر باور داشته باشید که ماده تاریک وجود دارد، آن وقت چیزی که نامعلوم است تغییر چگالی با توجه به شعاع است.»
وی ادامه داد: «اگر Antlia 2 یک کهکشان کوتوله باشد که ما پیشبینی کردهایم، آن وقت میدانیم که مدار آن چه بوده بوده و چطور به دیسک کهکشانی نزدیک شده است. بنابراین محدودیتهای سختی در مورد جرم و چگالی آن اعمال میشود. در نهایت میتوانیم از این کهکشان بعنوان یک آزمایشگاه منحصربه فرد استفاده کنیم تا به ماهیت “ماده تاریک” پی ببریم.»
ترجمه: زهرا جهانبانی // منبع: بیگ بنگ
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Haru wo Daiteita [Manga-Yaoi] - Chapter 25 ~ 72
From Points of Three [Manhwa-Yaoi] - Chapter 43 ~ 56.5 [END]
Yuri Na Watashi To Akuma Na Kanojo [Manga] - Chapter 01 ~ 05
Rent Boy [Manhwa-Yaoi] - Chapter 11 ~ 32
Hogu Hagyeongsu [Manhwa-Yaoi] Chapter 53 ~ 73 [END]
Jazz For Two [Manhwa-Yaoi] - Chapter 08 ~ 32.5 [S01, END]
Hate You Love You [Manhua-Yaoi] - Chapter 01 ~ 28
Mo Dao Zu Shi [Manhua] - Chapter 07 ~ 65
Last Paradise [Manhwa] - Chapter 01 ~ 34
Made in Abyss [Manga] - Chapter 01 ~ 32
Wolf in the House [Manhwa-Yaoi] - Chapter 01 ~ 25
Tamen De Gushi [Manhua] - Chapter 01 ~ 175
Totally Captivated [Manhwa-Yaoi] - Chapter 10 ~ 23
Shen Sheng [Manhua-Yaoi] - Chapter 01 ~ 13
Walk on Water [Manhwa-Yaoi] - Chapter 01 ~ 30
Tied Up In Twins [Manga-Yaoi] - Chapter 24 ~ 49.3 [END]
Suki de Gomen [Manga-Yaoi] - Chapter 01 ~ 16
Tale of the Yellow Dragon [Manhwa-Yaoi] - Chapter 01 ~ 13
Doubt [Manhua] - Chapter 00 ~ 18
Serenity Film [Manhwa-Yaoi] - Chapter 01 ~ 17
The Red King [Comic] - 2 Chapter
Prism [Manga] - 5+1 Chapter
Gintama-dj: Kurasu [Manga-Yaoi] - 2 Chapter
Boku o Waru Ko ni Shite - S01 [Manga-Yaoi] - 5+1 Chapter
BioMega [Manga] - 42 Chapter
Ai wa Kane Nari [Manga-Yaoi] - 6+1 Chapter
Bokura ga Tsugai ni Naru Made [Manga-Yaoi] - 6 Chapter
Boku o Warui Ko ni Shite Season 02 [Manga-Yaoi] - 5+1 Chapter
Ikujinashi no Kimi ni Sasageru [Manga-ShounenAi] - 4 Chapter
Flaver [Manga-Yaoi] - 5 Chapter
Stalker Danshi Kyou wa Takkun no Tissue o [Manga-Yaoi] - 7 Chapter
Tadaima Okaeri [Manga-Yaoi] - 7+1 Chapter [v01]
Tadaima Okaeri [Manga-Yaoi] - 7+3 Chapter [v02]
Tadaima Okaeri [Manga-Yaoi] - 7+5 Chapter [v03]
Bachi Bachi [Manga-Yaoi] - 5+1 Chapter
Shiikugakari Rika -Tetsu x Rika [Manga-Yaoi] - 3 Chapter
Moujuu School Days [Manga-Yaoi] - 5 Chapter
Sayonara Boku no Goshujin Sama [Manga-Yaoi] - 5 Chapter
Elektel Delusion [Manga-Yaoi] - 27 Chapter
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Crunchyrolll Simulcasts Given Boys-Love Anime
Crunchyroll announced on Wednesday that it will stream the anime adaptation of Natsuki Kizu's Given manga as part of its summer simulcast lineup. The simulcast will debut on Thursday at 3:55 p.m. EDT, and it will be available worldwide outside Asia.
Crunchyroll describes the anime's story:
Somehow, the guitar that he used to love to play and the basketball games that he found so fun just lost their appeal...
That was until Ritsuka Uenoyama randomly met Mafuyu Sato. Ritsuka had started losing his passion for music in his everyday life, but then he hears Mafuyu sing for the first time. The song resonates with his heart and the distance between them starts to change.
The series will premiere on Fuji TV's Noitamina programming block on July 11, and will air on Thursdays at 24:55 (Fridays at 12:55 a.m). The anime will be the "first anime based on a boys-love manga" to air on Noitamina.
Hikaru Yamaguchi (director for Escha Chron, episode director for Mr. Osomatsu, Battle Spirits Double Drive) is directing the anime at studio Lerche. Yuniko Ayana (BanG Dream! both seasons, Girls Beyond the Wasteland) is overseeing the series scripts.
Solo rock project centimillimental is performing the opening theme song "Kizuato." The in-anime group "Given" is performing the ending theme song "Mirutsuke." centimillimental is producing the ending theme song.
The manga runs in Shinshokan's Cheri+ magazine, and Shinshokan published the manga's fifth compiled volume on April 1.
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Cast, Production Staff for 'Rikei ga Koi ni Ochita no de Shoumei shitemita.' Announced
The official website of the previously announced Rikei ga Koi ni Ochita no de Shoumei shitemita. (Science Fell in Love, So I Tried to Prove It) television anime revealed the cast, production staff members, and a key visual (pictured) on Wednesday. The anime adaptation of Alfred Yamamoto's romantic comedy manga, also known by its short name RikeKoi, will air in 2020.
Cast
Shinya Yukimura: Yuuma Uchida (Banana Fish)
Ayame Himuro: Sora Amamiya (Akame ga Kill!)
Kotonoha Kanade: Natsuko Hara (Hajimete no Gal)
Ena Ibarada: Nichika Oomori (Rokujouma no Shinryakusha!?)
Kosuke Inukai: Jun Fukushima (Kono Subarashii Sekai ni Shukufuku wo!)
Kyouju Ikeda: Ryotaro Okiayu (Keppeki Danshi! Aoyama-kun)
Rikekuma: Momo Asakura (Charlotte)
Staff
Director: Tooru Kitahata (Boku wa Tomodachi ga Sukunai Next)
Assistant Director: Kenta Oonishi (Full Metal Panic! Invisible Victory episode director)
Series Composition: Rintarou Ikeda (Renai Boukun script)
Script: Rintarou Ikeda, Michiko Yokote (Nagi no Asu kara)
Character Design, Chief Animation Director: Yuusuke Isouchi (One Piece animation director)
Prop Design: Mahiru Shinya (Gunjou no Magmell)
Background Art: Totonyan (Net-juu no Susume)
Art Director: Hirofumi Sakagami (Imouto sae Ireba Ii.)
Color Design: Aiko Matsuyama (Grand Blue)
Director of Photography: Kousuke Tanaka (Masou Gakuen HxH)
Editing: Masamitsu Utsunomiya (Dive!!)
Sound Director: Yuuichi Imaizumi (Sora to Umi no Aida)
Background Music: Supa Love
Producer: Shunsuke Saitou (Shigatsu wa Kimi no Uso)
Executive Producer: Kouichirou Natsume (Jashin-chan Dropkick)
Studio: Zero-G
Kaoru Ootsuka, hisakuni, and Takuma Sogi are reuniting as music composers from their previous work Shichisei no Subaru. Shouichirou Hirata (ClassicaLoid theme song composition), Shuuhei Takahashi (Miss Monochrome: The Animation insert song composition), and Yuuko Takahashi are also credited for music.
Yamamoto originally launched the manga as a one-shot in Comic Meteor web magazine in March 2016, which began regular serialization in May of the same year. Flex Comix will publish the sixth volume on July 11. RikeKoi has a cumulative 750,000 copies of its compiled volumes in print.
The manga inspired a four-episode live-action drama series in September 2018. A live-action film opened in Japan on February 1.
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Blu-ray Release of 'Arifureta Shokugyou de Sekai Saikyou' TV Anime to Include Two Unaired Episodes
Two unaired episodes will be included in the Blu-ray release of Arifureta Shokugyou de Sekai Saikyou, the anime adaptation of the light novel of the same name. The official website for the adaptation announced three Blu-ray volumes; the first will ship on October 30, the second on December 25, and the third on February 26, 2020. The unaired episodes, titled "Yue no Nikkichou" and "Naresome Onsen," will ship with the second and third Blu-ray volumes, respectively.
Arifureta Shokugyou de Sekai Saikyou premiered on July 8 after a previously announced delay, and the various circumstances that led to the delay resulted in major staff changes. The anime will air 13 episodes on television and streaming platforms.
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Kadokawa, 'Lucky☆Star' Author Launch 'Maesetsu!' Original Anime
This year's August issue of Comptiq magazine announced an original anime titled Maesetsu! on Wednesday. Kadokawa simultaneously opened an official website for the anime, revealing a key visual (pictured).
Manga author Kagami Yoshimizu, known for creating Lucky☆Star, developed the anime's original plan. Yoshimizu is also drawing a 4-koma manga for the project.
Scriptwriter Shouta Gotou (Kibun wa Ikaga recital drama) is credited as a main staff member. Main cast includes Yoshimoto Kogyo's otaku-based comedy duo Freak!, which consists of Tomita Junki and Hatsuna Ubuno.
The anime centers on four girls at the full bloom of their youth, working hard to achieve their dreams as they struggle valiantly. In Japanese entertainment, Maesetsu! refers to an introductory talk or explanation addressed to the audience before the broadcast of television programs, usually performed by assistant directors and particularly comedians in variety or comedy shows.
Yoshimizu launched Lucky☆Star in Comptiq in 2004. The slice of life comedy series was also featured in multiple Kadokawa magazines including Comp Ace, Shounen Ace, and Newtype. The manga went on hiatus in 2014 due to a new project Yoshimizu was then developing. Kadokawa shipped the tenth volume in November 2013.
Kyoto Animation adapted the manga into a television anime in 2007 and an original video animation the following year.
Official site: https://maesetsu.jp/
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Fire Emblem: Three Houses Switch Game's Videos Introduce Blue Lion, Black Eagle Houses
Nintendo revealed a new trailer on Wednesday for Intelligent Systems and KOEI Tecmo Games' Fire Emblem: Three Houses Nintendo Switch game. The video highlights the characters of the Blue Lion House.
https://youtu.be/jfeIED_-VHs
Nintendo streamed a similar video for the characters of the Black Eagle House on July 2.
https://youtu.be/vGgka2FOjpA
The company also streamed a new commercial for the game on Wednesday.
https://youtu.be/yCWAfthuJKI
The game will launch on July 26 after a delay from spring. The Seasons of Warfare Edition of the game will bundle an artbook, sound selection CD, steelbook case, and calendar.
Nintendo first announced in January 2017 that it was working on a Fire Emblem game for Switch. The game is the first Fire Emblem console game since 2007's Fire Emblem: Radiant Dawn.
Intelligent Systems' first Fire Emblem game launched in 1990 and spawned a series of tactical role-playing games. The Fire Emblem Fates games launched in Japan in June 2015 and in North America in February 2016. KOEI Tecmo Games, its Omega Force team, and its Team Ninja team also developed the Fire Emblem Warriors (Fire Emblem Musou) New Nintendo 3DS and Switch game, which launched in September 2017.
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'King of Fighters for Girls' Smartphone Game's 2nd Promo Video Streamed
The official website for The King of Fighters for Girls, SNK Corporation and Victor Entertainment's spinoff smartphone game in SNK's The King of Fighters franchise, began streaming the game's second promotional video on Wednesday. The video features the song "Last Heaven" by voice actors Daisuke Hirakawa, Makoto Furukawa, and Haruki Ishiya.
https://youtu.be/ALkxWQC1lyE
The game is aimed toward women, and is a "love adventure" game the style of other otome games. kuren is the main illustrator for the game. The game is slated to premiere this summer, and will be free to play but will have optional in-game purchases. The project is planned as a multimedia project.
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The game stars:
Tomoaki Maeno as Kyo Kusanagi
Genki Okawa as Nikaido Benimaru
Takehito Koyasu as Yabuki Shingo
Takanori Hoshino as Iori Yagami
Takashi Kondo as Terry Bogard
Toshinari Fukamachi as Andy Bogard
Chiharu Sawashiro as Joe Higashi
Subaru Kimura as Ryo Sakazaki
Kazuhiro Okamoto as Robert Garcia
Shun Horie as Bao
Yuuki Ono as K'
Katsuyuki Konishi as Maxima
Daisuke Hirakawa as Nagi
Makoto Furukawa as Yomi
Haruki Ishiya as Billy Kane
As with other games in the genre, the player character will be unvoiced and players can change her name. Sub characters who will appear in the game include Daimon Goro, Sie Kensou, Ryuji Yamazaki, Kim Kaphwan, Jhun Hoon, Chang Koehan, and Choi Bounge.
In the game's story, the player character loses both her job and her apartment at the same time. She finds a job at a live-in training place as a manager for those who fight in The King of Fighters tournament.
The latest game in The King of Fighters fighting game franchise, The King of Fighters XIV, shipped in Japan and the West in August 2016. A PC version debuted in June 2017. SNK also released The King of Fighters '97 Global Match, a port of its The King of Fighters '97 game, for PlayStation 4, PlayStation Vita, and PC in April 2018.
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Mari Okada's 'Araburu Kisetsu no Otome-domo yo.' Manga Ends
This year's August issue of Bessatsu Shounen Magazine announced on Tuesday that Mari Okada and Nao Emoto's Araburu Kisetsu no Otome-domo yo. (O Maidens in Your Savage Season) manga will end in two chapters. The October issue of the magazine, which will contain the final chapter, will ship on September 9.
Okada and Emoto began publishing the drama manga in Kodansha's monthly Bessatsu Shounen Magazine in December 2016. The eighth and final compiled volume will go on sale on October 9. Kodansha Comics is publishing the series in English and released the second volume on June 18.
A TV anime adaptation by Lay-duce began airing on Saturday. Sentai Filmworks licensed the anime and is streaming it on HIDIVE.
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Monster Hunter World: Iceborne Game's Glavenus Trailer, Dev Diary Videos Streamed
The official YouTube channel for CAPCOM's Monster Hunter franchise began streaming a new trailer and a developer diary on Thursday for Monster Hunter World: Iceborne, the upcoming new expansion for the Monster Hunter World game.
The first video below previews the Glavenus monster as well as a new gathering hub, and teases a possible appearance of Brachydios in the game.
The 20-minute developer diary also shows the same trailer and gives more information about each new aspect revealed in the video.
https://youtu.be/UhbGtCHxE34
The expansion will launch for PlayStation 4 and Xbox One on September 6. A PC release will follow this winter. The expansion will feature a new story that begins after the events of the main game, as well as new quest ranks, locales, monsters, moves, and equipment.
Monster Hunter World launched worldwide on PlayStation 4 and Xbox One in January 2018, and shipped 5 million copies worldwide (including digital sales) in its first three days to set a new franchise record. CAPCOM then launched the game for PC last August. The game has shipped 12 million copies worldwide as of May 10. The Monster Hunter series has cumulatively shipped 54 million copies worldwide as of March 31.
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Otome Game 'Koi to Producer: EVOL×LOVE' Gets TV Anime
An official website was launched to announce that game developer Papergames' otome dating simulation Koi to Producer: EVOL×LOVE will get a TV anime adaptation. Japanese cast from the game will be reprising their roles.
Synopsis
A girl inherits a company that is almost bankrupt from her late father. Lacking the funds, she must now become the producer herself in order to save the company from collapse. During her work, she meets four boys—financial expert Zen, the idol Kira, police officer Haku, and leading neuroscientist Simon—and is suddenly involved with the conspiracies and mysteries over the existence of special powers known as "Evol."
Cast
Zen: Tomokazu Sugita (K)
Kira: Tetsuya Kakihara (Code:Realize - Sousei no Himegimi)
Haku: Yuuki Ono (Gekkan Shoujo Nozaki-kun)
Simon: Daisuke Hirakawa (Free!)
Staff
Director: Munehisa Sakai (Zombieland Saga)
Character Design: Jinshichi Yamaguchi (Rilu Rilu Fairilu: Yousei no Door)
Series Composition: Kiyoko Yoshimura (Daitoshokan no Hitsujikai)
Studio: MAPPA
Production: Emoto Entertainment
PV
https://youtu.be/Za1L2g_oanQ
Koi to Producer was initially released in China in December 2017 for iOS and Android systems. Game publisher Elex localised the game in English under the title Mr Love: Queen's Choice in March. The game was recently launched in Japan on July 3 and has been downloaded over 90 million times worldwide.
Official site: https://koipro-anime.love
Official Twitter: @koipro_anime
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Original Anime 'Gibiate' Announced for Summer 2020
A new action survival anime and its promotional video were unveiled at Anime Expo on Sunday. Titled Gibiate, the anime is an original series by Gibiate Project, which includes Yoshitaka Amano (Vampire Hunter D) as the original character concept designer and Ryou Aoki (Endride) who is the executive producer and planner. The project is slated for Summer 2020 and Amano will host the anime's premiere at Anime Expo next year.
Other staff members include manga author Naoki Serizawa (Biohazard: Marhawa Desire) as the monster designer. Yuzo Koshiro (Kid Icarus Uprising) will compose the music and the performance will be done by the Yoshida Brothers.
Synopsis
In 2030, a virus has infected humans throughout the world. Infected people turn into different forms of monsters based on their ages, sexes and races. The virus is named "Gibia" - after being rich in variety like gibia.
Traveling samurai and ninja Kanzaki Sensui and Sanada Kenroku, who come from the Edo era, appear in the blighted wasteland that was formerly Japan. Fighting together with help from Doctor Kathleen who tries to find cure for Gibia, the group face ceaseless attacks from Gibias, and outlaws that attack for food. It's a dangerous journey with enemies all around. (Source: Official site, edited)
https://youtu.be/SF6nosKhCIg
Official site: https://gibiate.com/anime/jp
Official Twitter: @gibiateproject
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YU-NO: A girl who chants love at the bound of this world. - Episode 15 [Review]
As predicted, this episode of YU-NO turns out to be about Takuya and friends having their beach excursion. It's another of what can be charitably categorized as the ‘faffing about’ parts of the show: These mostly-uneventful interludes where we ostensibly spend time with the characters to endear and develop them so we'll care when the eventual time-travel action starts up again. But you know what isn't so predictable about this one? I actually thought it was okay! Yes, the plot twist this time turns out to be that if YU-NO does something enough it might finally get the hang of it, and in this case that means it got me through a half-hour of Takuya, Kanna, and two supporting characters who don't really matter anymore having fun in the sun without me checking my watch.
The secret to the success of this standout slice-of-life is that it's trading on an idea beyond merely endearing Takuya, Kanna, and their relationship to us. It takes a while to get there, but by the time the relatively low-stress threat of a stray dog has made a mess of the gang's barbecue and fireworks plans, Takuya briefly entertains using the Reflector Device to return to his earlier savestate and try to fix things. He doesn't, of course, because that's a frivolous use of such a power, and robs the friends of the time spent together, good or bad, besides. When you remember that this was the guy who previously was happy to use the device to pass a test in Summer school, it acts as a more-understated-than-expected example of character growth. It also sells us on why this little vacation was presented as uneventfully as it was: These simple, non-sci-fi-enhanced times are the point unto themselves.
Even as I'm not really complaining about it, I should also stress that going on this trip isn't actually as uneventful as I initially described. The main intrigue points revolve around that pendant of Kanna's, and the creepy old man Hojo who seems to be pursuing her for it, for some reason. That he hints at this information while using a public restroom alongside Takuya and also commenting on his junk is probably the least-appreciable part of the whole affair. But then they put him on a train out of the plot for the rest of the episode, so at least that's dealt with.
The other element of the episode with some depth to it is where it's characterizing Kanna. Calling her purely derivative of the old ‘emotionless girl’ anime archetype honestly seems unfair (especially given the age of the character's origins) but thus far there was just that little to go on. This episode actually sneaks in some fun asides that make her seem like she has a real personality, albeit a withdrawn one. Her prowess at watermelon splitting was a fun revelation, and the storytelling and character work here were strong enough to believably present her as someone who wanted to enjoy herself with her new friends. It makes it odd that Takuya's connection with her now was barely established by him trying to speedrun the visual-novel route, since she actually slots into this group quite well despite just barely having met him. Or has she? I'll get to that in a moment.
Just a moment though, because there really isn't that much else to discuss about this episode. It's all very cozy and enjoyably-presented. The aforementioned ideas and functional character work carry it further than YU-NO's usual time-wasting. The most tense part is when Kanna's pendant and the Reflector Device go missing, and even that gets deflated in just a couple minutes when it's revealed to be that stray dog tearing up the place. Even then, I'm so accustomed to the show's adventure-game puzzle-box logic that I was momentary like “Wait, is that supposed to be the curse beast that Eriko's old boyfriend has his soul shunted into?”. Obviously that wasn't the case, but it says something that the episode can deflate a serious situation with an anticlimax like that and have me nonplussed about missed opportunities.
Perhaps that's because this episode is bookended with well-paced intrigue regarding Kanna and how she actually figures alongside Takuya, his father, and the rest of their family. A flashback at the beginning of the episode shows Kanna, seemingly the same age she is now, accompanying a young Takuya at the beach. That's honestly time-travel 101 as far as setting up situations goes, but we seem to be getting right back to it when she has another one of her collapsing fits at the end of the episode. And wait, how did I only just notice that Kanna and Takuya kind of have some family resemblance in their character designs going on? See, this one episode of well-utilized downtime just did its job of pacing out the intrigue in the story, and I'm genuinely ready to keep following it into next week.
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One Piece - Episode 892 [Review]
The reputation of the One Piece anime has surely not been lost on anyone. Generally speaking, I'm probably kinder on it than a lot of people have been if only because I still have so much room in my heart of the hundred episode marathons that I raised myself on over the years. Between One Piece and DBZ and the like, I get it. I get that these shows are slow and not always the prettiest, but there's still a charm to be found in a pulp-y alchemic kind of way. Though, even by my own personal metric for One Piece, the point of diminishing returns started somewhere at the 300 episode count. The rise of much higher-quality Shonen Jump adaptations like My Hero Academia certainly haven't helped my ache for something better, either.
Starting with the new opening theme 'Over the Top' by Kitadani Hiroshi, the differences this week are staggering. It's an actual anime opening! One of my big pet peeves with the New World openings was how they always defaulted to the Straw Hats' Fishman Island outfits, as if that was what the characters actually wear on a regular Tuesday. This new opening shows the crew in their new ninja/samurai duds, really selling us on what's actually going to be happening in this story arc. The new sketchy hand-drawn art style is also greatly appreciated, and the (slightly) shorter runtime for the opening means there isn't as much room for bland or generic shots. It's all action and exciting teases for scenes to come, even if that means the opening isn't shy of spoilers.
As we step into this brave new world, we need to catch up on what the missing half of the crew has been up to since Luffy made his trip to Whole Cake Island. Zoro, Franky, Usopp, and Robin have been blending in as citizens of Wano, taking up local jobs and Japanese aliases. (Zoro's Wano name is "Zorojuro", for example.) They've been instructed by Kin'emon not to make a scene, as they need to wait for Luffy and the others before they can properly begin their attack on Kaido and his crew. An important motif of the arc is introduced to us in the form of a stage curtain opening to reveal Wano's landscape. This arc is a samurai film/kabuki play/rakugo performance and this is formerly 'Act One' of Wano. The curtains go along with the masked shamisen player—a teal-haired woman who's sure to become an important character soon enough. I eagerly await how this arc is going to develop its act structure hook. I feel like we have to see the artifice take on a literal meaning by the end of the story.
For all the updates to the visual and directorial style, the question of pacing is still a big one. I felt as though the voice actors were talking slower than usual this week, like the anime is trying new ways to pad the story out without it becoming immediately apparent. There's at least one significant flourish to the plot, as we're being led step-by-step through the events that led Zoro to being tried for murder, something the manga just cut to in media res. Obviously, he didn't do it, but the sequence leads to a showstopping fight scene where Zoro smokes a bunch of swordsmen with a tiny seppuku blade. He's not blending in very well, is he?
Things are really looking up for the Wano anime, as we've barely gotten started and the visuals are already singing. At its heart, this is still a fairly standard One Piece episode, but there's so much more care put into avoiding the trappings that made our last few adventures feel like a chore. Even when the animation quality inevitably takes a backseat again, the new art direction will ensure that there's at least some baseline charm keeping the show's head above water. There's a lot of good anime being released every season, so it'd be nice if One Piece had a chance at competing with any big franchises other than itself for once.
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Demon Slayer: Kimetsu no Yaiba - Episode 14 [Review]
Let's talk about Tanjiro's fight with Inosuke, the Boar Guy. It takes up entire the first third of “The House with the Wisteria Family Crest”, and it does exactly what it needed to do, which is give Tanjiro and Inosuke a chance to throw down so ufotable can flex their muscles and remind folks why so many consider them to the producers of some of the best fight scenes in the business. There's not a lot to analyze about the sequence, outside of marveling at all of the little animation cuts that make Tanjiro and Inosuke's movements feel weighty yet effortless, but there's virtually nothing to complain about, either. It's a quick and brutal tussle between two expert fighters, and the simple satisfaction that it provides is exactly what I come looking for in a good Demon Slayer episode. However, if action and drama is your primary hook as an audience member, then this episode of Demon Slayer is likely to disappoint you, because once Tanjiro and Inosuke finally call off their bout, the rest of “The House with the Wisteria Family Crest” is devoted completely to broad, wacky hijinks.
It starts when Tanjiro finally headbutts the boar mask off Inosuke to reveal that, underneath his beastly guise, the monstrous fighter is really pretty. It's a goofy joke, and definitely not the kind of thing I'd spend three whole weeks building up to, but Demon Slayer isn't out to rock anyone's world with its jokes this week. Inosuke is a beautiful but insane brawler, Zenitsu is a screeching oaf, and Tanjiro is the straight-man type that desperately tries to hold all of the insanity together. The rest of the episode has no plot to speak of – Tanjiro's raven simply guides the bickering boys to a local Inn that can help them rest and recover their wounds (all three of them managed to break their ribs over the past few episodes). The script isn't concerned with laying track for future plot threads or crafting deep moments of character development – this is Demon Slayer the Sitcom, through and through, and all you need to get out of this week's story is that these three dysfunctional Demon Slayers are just so much.
I can already predict a lot of viewers dismissing this episode entirely, and I wouldn't entirely blame them. Zenitsu has already proven to be a divisive character, and Inosuke is just a different brand of loud, buffoonish crazy person. Over dinner, Inosuke reveals that the only reason he's a Demon Slayer is because he's a literal Crazy Mountain Man who robbed an actual Demon Slayer of his weapons and fought in the Final Selection just to see what killing demons was like (as you might have guessed, he really likes it). Later, when Zenitsu discovers that the demon Tanjiro has been carrying around all this time is his ridiculously cute little sister, Zenitsu flies off into an uncontrollable rage. There are many choice reaction faces from nearly every character involved and, to absolutely nobody's surprise, a hell of a lot of yelling.
As for me, I actually dug this episode a lot. I think it veers a little too hard into pumping out comedic relief, but Demon Slayer was never going to last with just Tanjiro and Nezuko as our leads, and even though Zenitsu and Inosuke are incredibly obnoxious in their own ways, I like the dynamic they share with our hero. The show has done such a good job handling its mythology and the more serious episodes that I'm willing to indulge its wackier instincts, at least for now. I wouldn't want to watch week after week of Three Teenagers and a Little Demon Lady, but given how gory and morbid Demon Slayer can be, there's no harm in the show embracing its goofier side. Humor is subjective, though, so I won't be surprised if fans decide to fast-forward through episodes like this one so they can get to the actual demon slaying that Demon Slayer does so well.
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JoJo's Bizarre Adventure: Golden Wind - Episode 37 [Review]
Alright, this is it. For all intents and purposes, this is the climax of JoJo's Bizarre Adventure: Golden Wind. From the sound of things, there will be a one-hour finale send-off in a few weeks and there remains a tiny bit of the final battle left to show after this week's cliffhanger, but in terms of emotional punch this week's episode feels like a resolution.
For starters, we must finally say goodbye to Bruno, who ascends to heaven like the cherub angel baby that he is. The stylized clouds do a ton of work in conveying the otherworldly sensation that comes with this scene, and the solid gold that force-ghost Bruno radiates makes him pop from the background in a way that's distinct even by JoJo's standards. This scene makes me wish there had been a little bit more bonding between Bruno and Giorno throughout the show. Most of their personal connection happened nonverbally to keep Giorno's mob boss ambitions a secret from the rest of the team. Abbacchio's death had a really clear poetry to it that spoke to his personality and inner-conflict, but each successive death has resonated slightly less with me. They're more tragic inevitabilities that barely scratch the surface of what their respective characters have been through. Bruno's death is very "Thanks, Dad."
With Chariot Requiem defeated by Bruno's final actions (again, I don't really understand the back-of-the-head light thing) the battle refocuses on the golden arrow and getting to see who upgrades their Stand next. Diavolo is rejected by the arrow and Giorno is the one whose hand it ends up in. There's an interesting beat here where Diavolo plans to retreat, but because Trish calls him out for it he decides to stay and finish the fight despite having clearly lost. This gives Diavolo a brief glimpse of hope when it looks like the arrow is rejecting Giorno as well, but in actuality Gold Experience is going through a metamorphosis and becoming Gold Experience Requiem. Giorno's hair grows longer and he can hover off the ground with his new Stand, so he looks like the halfway point between a godlike being and a Super Saiyan. This is a Shonen Jump manga after all.
The arms race of confusing Stand powers has reached its natural conclusion, where the heroes and villains are at the furthest points in their stories and the author likely doesn't have to write serious challenges for them to overcome anymore. What does Gold Experience Requiem do? Whatever it needs to in order to give the middle finger to Diavolo specifically. There's some time rewinding to repair King Crimson's erased time, and Requiem will always stand between Giorno and whatever premonition Diavolo sees. If a character must operate in another dimension of space and time in order to defy conventional logic, then the way to beat him is to operate in the dimension beyond that.
As formless and unyielding as this final conflict has been, it's too visually interesting for me not to concede to it in the end. I'm certainly going to remember Bruno's ascension and Diavolo's panicked demise for years to come, though hopefully that upcoming one-hour finale can offer some balance after everything that's left me scratching my head. JoJo's is a special series in that it has such a clear personality and soul beneath all the weirdness, and it validates my belief that an audience will be rewarded if they open their hearts to all kinds of possibilities within storytelling. The way Golden Wind has balanced the love between its characters and the dark fascinations of its author really put it a step above the rest of the franchise for me, though I think back to how much I loved the end of Diamond is Unbreakable and I've yet to feel anything like that in this final stretch so far. As of right now, Part Five is still ending strong, but the flicker in its eyes is hardly the bonfire I once saw.
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Nogizaka46 Idols' Sailor Moon Musical Gets Run With New Cast
The official website for the Sailor Moon franchise revealed on Sunday that the Nogizaka46 idol group's stage musical will get a new run in Tokyo in October with a new cast.
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The new main cast includes:
(from left to right in image above)
Junna Itō (Nogizaka46) as Makoto Kino/Sailor Jupiter
Hazuki Mukai (Nogizaka46) as Ami Mizuno/Sailor Mercury
Shiori Kubo (Nogizaka46) as Usagi Tsukino/Sailor Moon
Seira Hayakawa (Nogizaka46) as Rei Hino/Sailor Mars
Mayu Tamura (Nogizaka46) as Minako Aino/Sailor Venus
The supporting cast members are reprising their roles from the previous musical, including Mikako Ishii as Tuxedo Mask/Mamoru Chiba.
The previous stage musical from Nogizaka46 ran at The Tennōzu Galaxy Theatre in Tokyo in June 2018, and at the TBS Akasaka ACT Theater in Tokyo in September 2018.
The recent Sailor Moon series of musicals began with Bishōjo Senshi Sailor Moon -La Reconquista- in 2013 to celebrate the manga's 20th anniversary. The fourth of the stage musicals, Bishōjo Senshi Sailor Moon -Le Mouvement Final-, ran in Japan from September to October 2017. The musical's final performance, recorded on October 1, 2017 in Osaka, screened in theaters in the United States in March 2018, and also screened in theaters in Canada in early April 2018.
The Sailor Moon The Super Live stage performance show had a preview run at AiiA 2.5 Theater Tokyo last August and September, before having performances at the Palais des congrès de Paris last November as part of the Japonismes 2018 event in Paris, France. The show had a United States run in March.
The new stage musical in the franchise originally planned to debut in summer 2019 has been delayed to summer 2020. The musical is titled Kaguya-hime no Koibito, the same title as a short manga that was adapted into the Sailor Moon S: The Movie anime film.
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Naruto: Song of the Akatsuki Musical Unveils Akatsuki Members
The official website for the new run of the Live Spectacle Naruto: Akatsuki no Shirabe (Live Spectacle Naruto: Song of the Akatsuki) stage musical revealed a new key visual and four new cast visuals for the Akatsuki members on Monday.
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The newly revealed visuals for the cast members are as follows:
Teruma as Pain
Takeshi Hayashino as Kisame Hoshigaki
Ryō Tsuji as Deidara
Hironori Katayama as Tobi
The play will have a total of 17 cast members and six ensemble members. Akiko Kodama again is directing the musical and writing the script, and Shunsuke Wada is again composing the music.
The play will run in Osaka from October 25 through November 4, then in Tokyo from November 8-10 and November 15-December 1.
Live Spectacle Naruto: Akatsuki no Shirabe first ran in Tokyo in May-June 2017, in Osaka in June 2017, then again in Tokyo in July-August 2017. The musical had a performance in Singapore in June 2017 with the English title Naruto: Song of the Akatsuki.
The first musical held performances from March to May 2015 in Tokyo, Fukuoka, Osaka, and Miyagi. The musical then held international performances in Macau, Malaysia, and Singapore. The second run of the musical ran in Osaka and Tokyo from July-August 2016.
The first Live Spectacle Naruto musical covered the manga's story from the first to 27th volume. The production included drama, songs, dance, and acrobatics.
Masashi Kishimoto's original manga has also inspired a kabuki play that ran from August 4-27 last year at the Shinbashi Enbujō theater in Tokyo, and is also running at the the historical Minamiza Theatre in Kyoto from June 2-28.
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High-rise Invasion Sequel Manga Launches on July 28
The 21st and final compiled book volume of Tsuina Miura and Takahiro Ōba's High-rise Invasion (Tenkū Shinpan) manga revealed the title and July 28 launch date for the manga's sequel on Tuesday. The new manga is titled Tenkū Shinpan arrive, and will be serialized in the Magapoke app. The sequel will feature new areas and characters.
Seven Seas Entertainment is publishing the original manga in omnibus volumes, and it describes the story:
On the roof of a high-rise building, a young girl named Yuri witnesses a masked figure split a man's head open with an axe! It's not exactly an everyday occurrence for a high schooler, but things only get weirder from there. Yuri soon finds herself in a strange world of skyscrapers with only two options for escape—fight past the mysterious masked figures or leap to her death!
Miura and Ōba launched the manga on DeNA's Manga Box app in December 2013, and ended it on March 28. Seven Seas Entertainment published the manga's fourth omnibus volume on May 7. Latest chapters of the manga are also available in English digitally on Manga Box's English website.
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Darling in the FranXX
نام انیمه: Darling in the FranXX
نام انیمه: DARLING in the FRANXX
نام انیمه: ダーリン・イン・ザ・フランキス
ژانر: Action, Drama, Mecha, Romance, Sci-Fi
تاریخ پخش: زمستان 2018
وضعیت: تمام شده
تعداد قسمتها: 24 قسمت
مدت زمان هر قسمت: 24 دقیقه
منبع: Original
استودیو: A-1 Pictures, Trigger, CloverWorks
کارگردان: Nishigori Atsushi
زیرنویس فارسی و انگلیسی دارد
لینکهای مربوط به انیمه
+ لینک دانلود زیرنویس فارسی (@AWSub)
+ اطلاعات بیشتر: سایت // سایت // سایت // سایت // سایت
+ لینک دانلود انیمه (MKV, x265, BD, 1080P, EN Sub, ~350MB)
+ لینک دانلود انیمه (MKV, 720P, EN Sub, ~200MB)
+ لینک دانلود انیمه (MP4, 720P, EN Sub, ~250MB)
+ لینک دانلود انیمه (MP4, BD, 810P, EN Sub, ~220MB)
+ لینک دانلود انیمه (MKV, x264, 720P, EN Sub, ~420MB)
+ لینک دانلود انیمه (MKV, 480P & 720P & 1080P, EN Sub)
+ لینک دانلود انیمه (MKV, BD, 1080P, EN Sub, ~300MB)
+ تماشای آنلاین انیمه: لینک // لینک
+ تصاویر: عکس // عکس // عکس // عکس
+ لینک فایل تورنت (MKV, 1080P, EN Sub, 14.3GB)
+ لینک فایل تورنت (MKV, x265, BD, 1080P, EN Sub, 7.5GB)
+ لینک فایل تورنت (MKV, x265, BD, 1080P, 37.5GB)
+ لینک فایل تورنت (MKV, 720P, EN Sub, 8.1GB)
+ لینک فایل تورنت (MKV, x264, 1080P, BDRip, 53.7GB)
+ لینک فایل تورنت (MKV, 1080P, EN Sub, 17.6GB)
+ لینک فایل تورنت (MKV, BD, 1080P, EN Sub, 16.7GB)
+ لینک فایل تورنت (MKV, 720P, EN Sub, 7.8GB)
+ لینک فایل تورنت (MKV, 720P, EN Sub, 4.2GB)
+ لینک فایل تورنت (MP4, BD, 810P, EN Sub, 5.1GB)
+ لینک فایل تورنت (MKV, BD, 1080P, EN Sub, 25.7GB)
+ لینک فایل تورنت (MP4, x264, 720P, RAW, 8.3GB)
+ تصاویر: عکس // عکس // عکس // عکس // عکس
خلاصه داستان (منبع)
In the distant future, humanity has been driven to near-extinction by giant beasts known as Klaxosaurs, forcing the surviving humans to take refuge in massive fortress cities called Plantations. Children raised here are trained to pilot giant mechas known as FranXX—the only weapons known to be effective against the Klaxosaurs—in boy-girl pairs. Bred for the sole purpose of piloting these machines, these children know nothing of the outside world and are only able to prove their existence by defending their race.
Hiro, an aspiring FranXX pilot, has lost his motivation and self-confidence after failing an aptitude test. Skipping out on his class' graduation ceremony, Hiro retreats to a forest lake, where he encounters a mysterious girl with two horns growing out of her head. She introduces herself by her codename Zero Two, which is known to belong to an infamous FranXX pilot known as the "Partner Killer." Before Hiro can digest the encounter, the Plantation is rocked by a sudden Klaxosaur attack. Zero Two engages the creature in her FranXX, but it is heavily damaged in the skirmish and crashes near Hiro. Finding her partner dead, Zero Two invites Hiro to pilot the mecha with her, and the duo easily defeats the Klaxosaur in the ensuing fight. With a new partner by his side, Hiro has been given a chance at redemption for his past failures, but at what cost?
خلاصه داستان (منبع)
آنها در رویایی به سر میبرند! رویای روزی که در آسمان بزرگ پر میگشایند. در آیندهای دور وقتیکه خشکیها ازبین رفتهاند، آدمی در شهر متحرکی به نام “پِلَنتِیشن” سکنا گزیده و خلبان(پایلوت)هایی در قسمتی از آن به نام “میستیلتین” یا “قفس پرنده” بوجود آوردهاند. بچههایی که در این قفس گیر افتادهاند، هیچگاه رنگ آسمان نمیبینند و مجبور هستند برای ارتقای خود مبارزاتی بوسیلهی رباتهایی جنگی به نام FranXX با موجوداتی عجیب به نام “کیوریو” (دایناسور) انجام دهند. این مبارزهها ضامن حیات این بچهها خواهد بود. پسرک قصهی ما “هیرو” که با لقب “کد016” شناخته میشود دارای مشکلاتی هست که موجب نادیده گرفته شدن او میشود، به همین خاطر وجودش غیرضروری شمرده میشود. چرا که عدم توانایی در راندن “فرانکس” مساوی با از دست دادن موجودیت است. اما دست روزگار دخترکی مرموز به نام “زیرو تو” (02) را که دو شاخ بر سر دارد را در سر راه او قرار میدهد.
کیک دارچین و گردو
4 July 2019
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دوباره یه عالمه مانگا خوندم :D
Finally Living Together with my AntiFan [Manhua-Shounen-Ai] - Chapter 08 ~ 45
I Fell In Love My Girlfriend's Brother [Manhua-Yaoi] - Chapter 08 ~ 19
Following Namsoo to the Bathhouse [Manhwa-Yaoi] - Chapter 04 ~ 23
Hate Mate [Manhwa-Yaoi] - Chapter 43.3 ~ 43.7 [END]
In Search of the Twelve Golden Hairpins [Manhua] - Chapter 00 ~ 15
Magan and Danai [Manhwa-Shoujo-Ai] - Chapter 01 ~ 14
LILY KAPITEL [Manhua] - Chapter 00 ~ 17
I will be Waiting For You in 1999 [Manhua] - Chapter 01 ~ 20
Kore ga Koi na Wake ga Nai [Manga-Yaoi] - 3 Chapter
Kore wa Koi ni Fukumare Masu Ka [Manga-Yaoi] - 5 Chapter
Crimson Spell [Manga-Yaoi] - 51 Chapter
Kokoro no Kagi wo Mitsukete [Manga-Yaoi] - 5 Chapter
Koibito Shigan [Manga-Yaoi] - 6+2 Chapter
Koi to wa Baka de Aru Koto da [Manga-Yaoi] - 3 Chapter
Dos Obake Ga Nekasetekurenai vol 2 [Manga-Yaoi] - 6.5 Chapter
Escape into Oblivion [Manhwa-Yaoi] - 37 Chapter
Kafuka Koufukuron [Manga-Yaoi] - 6+1 Chapter
Kimi no Karada ni Koishiteru [Manga-Yaoi] - 4.5 Chapter
Kinai Kemonohito Omegaverse [Manga-Yaoi] - 4 Chapter
Kirei na Onii-san ni Horeraremashita [Manga-Yaoi] - 6.5 Chapter
Kocchi Muite Ai [Manga-Yoi] - 4.5 Chapter
Kohitsuji Hokaku Keikaku! [Manga-Yaoi] - 15 Chapter
Kouun Danshi [Manga-Yaoi] - 13+2 Chapter
Alive! [Manga-Psychological] - 10 Chapter
Attaque [Manhwa-Sport] - 51 Chapter
Blue Heaven [Manga-Action] - 24 Chapter
Gintama-dj: Like Cat and Dog [OneShot-Yaoi]
Gintama-dj: Ride On [OneShot-Yaoi]
Haikyu!!-dj: Tie and Untie [OneShot]
Futouhen Sankakkei no Teiri [OneShot-Yaoi]
Glow Vampiree [OneShot-Yaoi]
Haikyuu!!-dj Puppy Love [OneShot-Yaoi]
Kokodake no Himitsu [OneShot-Supernatural]
Haikyuu-dj: Hito wa Sore o Shitto to Yobu [OneShot-Yaoi]
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JoJo's Bizarre Adventure: Golden Wind - Episode 36 [Review]
Well, there certainly is a lot of stuff happening in these final episodes. Whether that stuff is good or bad, I'm still not sure how to feel.
The name of the game is keeping the golden arrow out of Chariot Reqiuem's hands. Turtle-Polnareff has it, but we've got a multitude of additional problems stacking up, like how Chariot's body swapping is entering a new phase that mutates all the life around it into new shapes, and our heroes are living time bombs as a result. Likewise, the mystery of Diavolo's whereabouts finally becomes pertinent. The gang figures his soul must have transferred inside one of them, and they have to put the golden arrow problem on pause because the second any of them are within King Crimson's reach, they're doomed.
There's plenty of JoJo's weirdness making the rounds here, as the conflict shifts towards our heroes trying to understand the in-universe mechanics of souls. Giorno makes some interesting claims about how his body being empty enough to return to when Narancia died is proof that he's the only soul left in his body, and I'm glad the other characters chimed in with "Wait, why are we assuming that's how souls work?!" because I thought that was weird too. The suspense is super goofy for this whole scene, because they fake you out into thinking Diavolo had remained inside his own body this whole time, which is the least interesting place he could have ended up. It turns out he's actually slumming it in Mista's body with his daughter, so hopefully Trish can get at least a few good hits on him while she can.
The climax of this episode leads Diavolo back to the arrow, where he remarks that what makes Chariot Requiem special is how its shadow exists relative to the individual's perspective. I've been thoroughly warned that this final battle would be where Golden Wind comes off the rails, and while nothing's been as dramatically out-there as I anticipated, this scene is like crashing into a wall of incomprehensible gibberish. Somehow the shadow is the reason why Requiem can control people? And the way Diavolo conquers it is punching the back of his own head and destroying the symbolic "light" that casts the shadow? Oddly enough, King Crimson's powers themselves have been easy enough to follow (it's predicting a short period into the future and erasing people's memory of those few seconds, right?), but Requiem gets one big thinking emoji from me.
With so many pieces moving in this final battle, I wish I could say they were working together better than they actually are. Whether we're focusing on Diavolo or Chariot Requiem, the rules and stakes keep changing on a dime. The chaos doesn't feel like it's funneling to a specific point, it's just a bunch of semi-related ideas wrestling for the viewer's attention. The off-kilter strangeness of JoJo's Bizarre Adventure rarely manages to nail the Rube Goldberg plotting that Hirohiko Araki seems so inclined to tackle. This would be less of a problem if we weren't in the final stretch, where I was hoping the thematic richness of Golden Wind would still be at the wheel, but my favorite elements of this series haven't been present for a few episodes now.
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Fairy Tail: Final Season - Episode 315 [Reveiw]
This was another one of those episodes where I was torn between a 2.5 and a 3 for a rating. In favor of the lower grade was the fact that everything really just came too easily for everyone – Erza's amazing overpoweredness, Wendy's pitch-perfect sword enchantment, Irene's change of heart, Natsu's solving of his problem, fixing the land – if it had been any easier, someone would have just snapped their fingers and said “Abracadabra!” The simple resolution to several weeks of fighting just feels a little hollow, like someone realized too late that the pacing needed a kick in the pants.
But the thing is, none of those issues – or at least most of them – ignore the central themes of either sword and sorcery fantasy or Fairy Tail itself. In fact, they work quite well within those strictures. Irene's actions to end the ongoing battle between herself and her biological daughter especially are thematically sound; “family” is the single most important thing to Erza, and that which Irene threw away when she got caught up in her own angst and issues. Central to this is the way that she convinced herself that she could not enchant herself onto infant Erza. The way she initially phrased it made it sound as if she did not have the magical capability to overwrite Erza's soul with her own, like she wasn't powerful enough. But this week she remembers the truth: she would not do it after realizing that Erza was an innocent who had nothing to do with Irene's own problems beyond the fact that she was born to Irene. Irene's problems and traumas belong to Irene alone, and she realized that she had no right to use them as an excuse to use Erza. But she also knew herself well enough to understand that if she tried to raise her daughter, she'd probably try to do it at some point any way. So giving Erza up was truly the best decision she could make.
That sounds a little suspicious when we think about what Erza went through with that whole tower fiasco, and it definitely feels uncomfortable to say “Well, at least she got Makarov, Fairy Tail, and Jellal out of it!” But I'm fairly certain that that's how Erza herself would see it – when Wendy, with her usual empathy, asks Erza if she's okay after Irene kills herself, Erza's response is that ultimately biology means nothing and that her only parent was Makarov. So what Wendy was sensing was Erza's pain at losing her father, not her mother; something that poor Erza then has to tell Wendy. It's a fitting end to the whole Irene mess, really – within Fairy Tail Erza's role really is that of older sister, and it's the older sister's job to tell the younger things like this.
Conveniently, Irene's demise also undoes her Universe One spell, putting Fiore back together, turning the princess back into herself, and getting the injured out of that cold basement where they were being treated. That's pretty standard fantasy genre fare, even if it does feel way too easy for our heroes – when the caster dies, oftentimes their spells are broken/curses lifted or however you want to see it. It's also nicely symbolic if you think about it – Natsu's back on his feet, and he and Lucy are starting back out as a team (with Happy, who I think many of us haven't quite forgiven) from their home, ready to take back their guild.
Yes, technically it's just Lucy's home, but with the amount of time Natsu and Happy spend there, I think we can just go with the feet-on-the-ground symbolism here.
And Natsu does have his feet firmly back on the ground, heading in the direction he needs to go in. His battle within himself ended up feeling a bit anti-climactic, but it's also a very Natsu conclusion. Basically it was akin to a scene in Terry Pratchett's Witches Abroad when Granny Weatherwax is surrounded by mirrors and has to point to which image of herself is real and Granny says, “That's easy” and points to her physical self. Natsu's choice is between what others see him as (dragon, demon) and what he sees himself as – human. Where someone like Irene would get lost in the reflections and be uncertain as to who or what she truly was, Natsu is simple enough to just say what he's always felt – it's easy. It perhaps doesn't make for exciting viewing, but in Natsu's case, the simple answer is usually the correct one, and in this case it's also the answer that's going to get the story moving forward.
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Kono Oto Tomare!: Sounds of Life - Episode 13 [Review]
This episode of Kono Oto Tomare!: Sounds of Life may not feel like much of a finale, but this is all we're going to get until this split-cour series resumes in October. It's not conclusive in the slightest, but it captures a pivotal moment in time for the Tokise koto club that shows us their growth—less as musicians than as increasingly kind and self-aware human beings. Takezo, Takinami-sensei, and Chika all make bad choices in episode 13, but the reasons they make these decisions further cement this show's optimistic, feelings-first attitude. It's only because of the way the characters have grown to support each other over these past 13 episodes that they're able to turn a disastrous situation into a success, much to Takinami's surprise. Kono Oto Tomare!'s triumph is its emotional intelligence—over and again, characters are urged to express their true feelings and are consequently rewarded for doing so. The result is a show with a narrative tone as warm as the koto music it features.
The episode begins with Chika making the wrong choice: you should never hide an injury or try to play through it. Takinami is the only one that notices, but his decision to talk to Chika in private, telling him his lack of participation in the performance won't change a thing, is designed to rub Chika the wrong way. Even Takezo points that out to Takinami afterward: if he were really so worried about Chika, he could have just taken him directly to first aid. Fed up, Takinami tells Takezo the decision is in his hands now, leading to the third bad decision of the episode: Takezo encourages Chika to perform anyway. Why? Even though he knows “as club president” that it's the wrong decision, he couldn't leave Chika out after overhearing his impassioned speech to Takinami about how important it was for him to play with the group. Takezo's emotions overtook his logical side, and he made a decision with his heart instead of his brain.
Takinami is the least surprised of all when the performance starts off on the wrong foot. Chika's injury means he can't play with his usual resolute clarity, a development that causes a chain reaction of panic and anxiety through the rest of the club. All seems lost until an unlikely hero emerges: Kota! The member of the club who has seemed to struggle the most these past 13 weeks finds a new role as the center of the performance, nailing his part just when everyone else was faltering. His determination is one of the most inspiring moments of the show so far, a scene that breaks through the cynicism of detractors like Takinami. In this fictional world, honesty, emotional transparency, and mutual support actually pay off! This is the kind of wholesome message that has lately gone out of style in anime, but it doesn't feel corny or contrived. I think it's because the show has spent so much time developing each character: his or her beliefs and trauma and unique reason for being drawn to the koto club. It's not phoning it in, which means it can cash in big emotional payoffs later in the game.
I made a mistake in at least one previous review: I thought the contemporary piece they were playing was called Rokudan. But as the title of the episode makes perfectly clear, this is Kuon. You can listen to the official track for the performance in this episode here because while the plot is rewarding and uplifting, it deserves to be listened to uninterrupted by every character's internal monologue. In the end, it's a reminder of what Tokise has that other clubs don't—if not technical exactitude, the heart that Chika's aunt, Isaki, was looking for last week. This uneven but in-the-end successful performance was a microcosm of the first cour itself. This show had some downs (off-model face art, episodes with barely any koto music, villains with weak motives), but its ups (stunning emotional clarity and a powerhouse soundtrack) more than compensated for that.
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Bungo Stray Dogs - Episode 37 [Review]
Have you been wondering who the man with the lovely long hair who was absolutely not Pushkin was? Well, wonder no longer! Not only does Bungo Stray Dogs' third season end here, but it also finally gives us a name for him – Ivan Goncharov who, not coincidentally, was one of the authors Dostoyevsky most respected. He's not quite as well used in the story as some of the other authors, unfortunately; his power “The Precipice” is named after the 1869 novella that was Goncharov's third major work, and its plot is about a three-way romantic rivalry. I suppose that we could say that all three men who are the main characters of the novella are standing on a metaphorical precipice, which is commonly interpreted in the literal sense as a cliff, which is made of earth…so Ivan controls earth? It feels a bit more tenuous than some of the other powers in terms of connections, but I'm probably just feeling picky. In any event, the link between the two Russian authors in reality makes Ivan a nice choice for Fyodor's right-hand man, and his fight with Akutagawa and Atsushi is one of the more visually interesting. Ivan's super-creepy golem (it's those hands in place of a head) serves as a solid counterpoint to Akutagawa's tentacles and Atsushi's swift movements, and even without getting to see Atsushi wearing the Rashomon coat, it's really fun to watch.
The cooperation between Dazai's two protégés offers us a chance to see how the two really do balance each other out. Akutagawa is all action, never (overtly) doubting himself and unafraid to take whatever steps he needs to in order to secure the victory he wants. Atsushi is a classic overthinker, mulling over what to do and when to do it, even after the action has been taken. These qualities annoy the one who doesn't have them, but both need to absorb a little of whatever the other has in order to become balanced, both as fighters and as people. Akutagawa seems to realize this first when he brings up Atsushi's deceased “master,” the priest. He asks Atsushi, basically, why he's still listening to the words of a dead man. Atsushi's answer is that now that the priest is dead, he's always in Atsushi's head, and he's unable to escape him. You can't silence the dead, because they can no longer speak for themselves – we can only hear what we associate with them in their nonexistent voices. Until Atsushi can quiet the priest in his head, he can never stop being a stray, something he may not have fully realized until Akutagawa said something.
In a way, this is one of the links between Dazai and Atsushi. Although he hasn't said it, the flashbacks to his past, specifically his friendship with Ango and Oda, have made Oda the voice in Dazai's head. He may also be in Ango's head – we don't really know enough about him to say definitively – but there's a real sense as this series goes on that his death is the true catalyst for Dazai's actions, and therefore a major driving force in the series, even though he's long gone.
We really do see Dazai as the culmination of his experiences in the show thus far in this episode. His strategizing is very impressive, even as Fyodor almost manages to outwit him in the whole escape-from-the-mine sequence. It's a good thing that he hasn't been truly defeated with this finale, because more than anyone else, he's a worthy opponent for Dazai (and Ranpo, really), because he's so damn clever. I love his low-tech solution to avoiding Katai's detection, not only because we got to have that fight/chase scene to Tchaikovsky, but also because it's such a simple solution that most tech-savvy people would overlook in the age of internet and satellite radio. Likewise his decoration of the shipping container as almost identical to the café where he really was nicely circumvents anyone with clairvoyance or a similar ability. He's always thinking and always prepared, and that, more than anything else, makes him a truly interesting villain.
As far as places to end an ongoing story go, this is a good one. Dostoyevsky has been taken into federal custody (which doesn't mean he's gone), relations between Agency, Guild, and Mafia have all been decently patched up, and Dazai is slowly guiding Atsushi and Akutagawa to understand the sort of bonds he had with his friends Sango and Oda in the past, which, I suspect he hopes, will eventually put an end to the cycle of violence that has been plaguing Yokohama. He offers Atsushi a toast to the stray dogs at the end, and while that gives us our series' title drop (hooray!), it also offers us a reminder that they're “stray” dogs, not “wild” ones – and most strays are just looking for a home.
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Trace Manga Gets Spinoff About Serial Killer Detective
The August issue of Tokuma Shoten's Monthly Comic Zenon magazine revealed on June 26 that Kei Koga's Trace: Kasōken Hōi Kenkyūin no Tsuisō (Trace: Recollections of a Forensic Researcher) manga has a new spinoff manga titled Brutal: Satsujin Kansatsukan no Kokuhaku (Confessions of a Homicide Investigator). Ryō Izawa is drawing the new manga, which debuted in Tokuma Shoten's Comic Tatan website last Friday.
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The manga centers on homicide detective Hiroki Dan, the son of a former police superintendent general, and who seems to be on the fast track to career success. He maintains a hidden identity as a serial killer responsible for more than a hundred murders of people he deems beyond the reach of the law.
The original Trace: Kasōken Hōi Kenkyūin no Tsuisō manga is a crime suspense story set in a forensic laboratory where researchers work to uncover clues from small details. The manga's story begins when Nonna Sawaguchi, a rookie forensic researcher, meets Reiji Mano, the man who solved the case behind the double murder of Nonna's parents.
Koga, who has previously worked in a forensic laboratory, launched the manga in Tokuma Shoten's Monthly Comic Zenon magazine in January 2016. Tokuma Shoten published the manga's seventh volume on June 20.
Koga revealed last month that the manga is "approaching its climax."
A live-action television series adaptation of the manga premiered on January 7.
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معرفی برترین مترجمهای آنلاین
ایتنا - بر اساس نظرسنجی و تحقیقات جدید صورت گرفته، بهترین سرویسهای آنلاین و اینترنتی ترجمه متن و تصویر را در سال جاری میلادی معرفی شدهاند.
با توجه به افزایش روند استفاده کاربران عادی و غیر متخصص از سایت و سرویسهای آنلاین و اینترنتی، به نظر میرسد که سرویسهای ترجمه آنلاین که از سوی غولهای تکنولوژی در سراسر جهان توسعه داده شده و در دسترس کاربران قرار گرفتهاند، بیش از پیش مورد استقبال و توجه قرار گرفتهاند.
به گزارش ایتنا از ایسنا، تازهترین آمارهای منتشر شده در وب سایت thepointsguy حاکی از آن است که کاربران به منظور فهم و درک بهتر متون و سایتهای مختلف و تبدیل زبانهای خارجی به زبان مادری خود یا بالعکس، بیشترین استفاده را از سرویسهای ترجمه ذکر شده در پایین به ثبت رساندهاند که هر یک از آنها در نظرسنجی و یافتههای تحقیقات پژوهشگران، تحت یک عنوان نام برده و معرفی شدهاند.
۱. گوگل ترنسلیت(Google Translate ) : بهترین مترجم از دید کلی
این مترجم آنلاین توانایی ترجمه به ۱۰۰ زبان زنده دنیا را دارد، برای ترجمه محتوای سایت، تنها کاری که باید کرد قرار دادن متن در جایگاه زبان مبدأ و سپس انتخاب زبان آن میباشد؛ البته گوگل توانایی تشخیص زبان ورودی را دارد.
در بروز رسانی اخیر گوگل و اجرای سیستم Google Neural Machine Translation احتمال دقیق بودن متن ترجمه شده بالا رفته است. با این حال، از صحت و دقت ترجمه اطمینان حاصل کنید تا ایرادات احتمالی وجود نداشته باشد.
۲. بینگ مایکروسافت( Bing Microsoft ) : سادهترین مترجم برای استفاده آنلاین
این سرویس که از سوی شرکت مایکروسافت توسعه داده و در اختیار کاربران قرار گرفته است، در نسخههای ویندوز و موبایل (اندروید و آی او اس) وجود دارد و همواره یکی از سرویسهایی بوده است که از سوی این غول تکنولوژی به منظور رقابت با گوگل ترنسلیت حمایت و پشتیبانی شده است.
۳. یاندکس ترنسلیت( Yandex Translate) : بهترین مترجم تصاویر و وب سایتها
این اپلیکیشن که بیش از ۹۰ زبان زنده دنیا را ترجمه میکند، قادر است در حالت آنلاین زبانهای مختلف را به یکدیگر ترجمه کند و در صورت مواجهه با وب سایتهای خارجی زبان و مقالات انگلیسی میتواند درک سادهای از آن را به شما ارائه کند.
۴. ریورسو( Reverso ): بهترین متجرم آموزش زبان
این سرویس نیز یکی دیگر از سرویسهای ترجمه آنلاین است که همچون گوگل ترنسلیت قادر است به طور خودکار زبانهای مختلف را به همدیگر ترجمه و تبدیل کند. از جمله مهمترین مزایای آن میتوان به چککننده هجی کلمات، انجام ترجمه بدون نیاز به کلیک کردن بر روی دکمه، امکان گوش دادن صوتی به متن مبدا و متن ترجمه شده، ارائه کیبورد مجازی بر روی صفحه نمایش برای بسیاری از زبانها، امکان رتبهبندی اعتبار ترجمههای انجام شده به منظور اصلاح خدمات ترجمه اشاره کرد. البته بزرگترین ایراد آن این است که تنها از چند زبان محدود پشتیبانی میکند و نمیتواند زبان ورودی را به طور خودکار تشخیص بدهد.
۵. سیسترانت ( Systranet): بهترین مترجم آنلاین برای ترجمه فایلها
سیسترانت نیز یک سرویس ترجمه دیگر به شمار میرود که نه تنها متن، بلکه فایلها را نیز ترجمه میکند. فقط کافی است فایل موردنظر خود به فرمت مایکروسافت ورد را آپلود کرده و منتظر ترجمه آن به زبان مدنظرتان باشید. به عقیده کارشناسان و کاربران، این سرویس برای ترجمه رزومه، خواندن اسناد و مدارک به زبانهای خارجی از جمله دستورالعملهای استفاده از وسایل به زبانهای خارجی بسیار مناسب است.
از جمله مهمترین معایب آن میتوان به عدم ترجمه به صورت خودکار، نیاز به ساخت یک حساب کاربری، عدم پشتیبانی از زبان فارسی اشاره کرد.
۶. اینترنت اسلنگ ( Internet Slang): بهترین مترجم متون نوشته شده به زبان عامیانه
همانطور که از اسم این سرویس ترجمه معلوم است، به منظور تبدیل متون نوشته شده به زبان عامیانه و اصطلاحات کوچه و خیابان توسعه و طراحی شده است.
منبع: ایتنا
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مایکروسافت، همکاری متقابل چارچوب یادگیری ماشین و ONNX
ایتنا- به تازگی تیم هوش مصنوعی فیسبوک "PY Torch1.1" و "Ax" را برای مدیریت آزمایش مدل معرفی کرد. مایکروسافت هم سرویس بلاکچین خود، پشتیبانی "Unreal Engine" برای هولولنز2 و سرویس یادگیری ماشین اژور و سرویس شناختی اژور را معرفی و راهاندازی کرد.
مایکروسافت تراشههای FPGA را برای آموزش مدل ماشین عرضه کرد و تبادل شبکه عصبی باز(ONNX) در حال حاضر از "TensorRT" انویدیا و " nGraph" اینتل پر از رابط پرسرعت روی سخت افزار انویدیا و اینتل پشتیبانی میکند.
این مسائل بعد از آن انجام شد که شرکت مایکروسافت به پروژه "ML flow" پیوست و موتور رابط کارآمد "ONNX Runtime" را به صورت متن باز درآورد.
به گزارش ایتنا از رایورز به نقل از ونچربیت، فیسبوک و مایکروسافت پروژه متن باز ONNX را در سال 2017 آغاز کردند و در حال حاضر تمامی شرکتهای فعال در زمینه هوش مصنوعی از جمله AWS ، AMD ، Baidu ، Intel ، IBM ، Nvidia و کوالکام به صورت مجازی با این پروژه همکاری دارند.
پیشبینی میشود که به زودی شرکت مایکروسافت، کنفرانس سالیانه خود را در سیاتل برگزار کند.
ONNX مورد علاقه بسیاری از متخصصان حوزه یادگیری ماشینی است، زیرا به آنها این توانایی را میدهد که از بهترین چارچوب یادگیری ماشین استفاده کنند و مهمترین سخت افزار تراشه را برای انجام کارهای خود به کار ببندند.
سالهاست که تراشههای FPGA مورد استفاده قرار میگیرند و در حال حاضر 100 درصد کارهای مربوط به رمزنگاری و سرعت فشردهسازی دادهها را برای اژور انجام میدهند.
کاربران میتوانند با بهرهگیری از ONNX ، مدلهای سفارشی خود را بسازند و از مدلهای مختلف موجود نیز استفاده کنند.
با استفاده از ONNX ، امکان همکاری متقابل بین چارچوبهای "Tensor Flow" ، "PY Troch" ، "Kerus" فراهم شده است. همچنین از انواع واحدهای پردازنده گرافیکی (GPU) انویدیا، AMD یا FPGA اینتل میتوان برای راهاندازی و پیشرو این سیستم استفاده کرد.
شرکت مایکروسافت در 10 سال گذشته به موفقیتهای خوبی رسیده است. و روند تکامل را بهتر از آمازون و گوگل پیموده است.
سرعت رشد مایکروسافت با پروژههای متن بازی که آغاز کرده است، بیشتر از قبل شده است.
منبع: ایتنا
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تاریخ انتشار بسته الحاقی بزرگ بازی Dragon Ball Xenoverse 2 مشخص شد
به نظر میرسد که استودیوی باندای نامکو (Bandai Namco) قصد دارد تا بستهی الحاقی بزرگی را برای بازی جذاب Dragon Ball Xenoverse 2 در دسترس قرار دهد که ویژگیهای فراوانی را به آن اعمال خواهد کرد. تاریخ انتشار این بسته نیز مشخص شده است که در ادامه میتوانید شاهد جزئیات بیشتری در این خصوص باشید.
بسیاری از بازیبازان با سری بازی Dragon Ball آشنایی دارند و نسخههای مختلف آن در گذر زمان، عدهی زیادی را به خود سرگرم کرده است. Dragon Ball Xenoverse 2 نیز نام یکی از همین نسخههاست که در گذشته برروی پلتفرم رایانههای شخصی و کنسولهای پلیاستیشن ۴، اکسباکس وان و نینتندو سوییچ منتشر شد و مورد استقبال طرفدار این سری قرار گرفت. از دلایل محبوبیت این بازی میتوان به عرضهی بستههای الحاقی مختلف از سوی سازندگان اشاره کرد که شخصیتهای جالبی هم به آن اضافه شد.
به نقل از باندای نامکو، در تاریخ ۲۰ تیر ۱۳۹۸ (۱۱ جولای ۲۰۱۹ میلادی) بستهی الحاقی دیگری برای بازی منتشر میشود که از محتویات آن میتوان به سه شخصیت جدید با نامهای Riberianne، Vegeta و Super saiyan God اشاره کرد. علاوهبر این، بازیبازان قادر خواهند بود تا پنج ماموریت، هشت پوسته، چهار لباس و چند آیتم متنوع را تجربه کنند. جالب است بدانید که در آینده بستههای الحاقی دیگری هم برای Dragon Ball Xenoverse 2 عرضه خواهند شد.
منبع: گیمفا
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بازی واقعیت مجازی Ping Pong Pro معرفی شد
شرکت مرج گیمز (Merge Games) و استودیوی رددال (Reddoll) از بازی واقعیت مجازی جدیدی به نام Ping Pong Pro رونمایی کردند. در همین راستا ناشر بازی یعنی شرکت مرج گیمز، اطلاعاتی از این عنوان را منتشر کرده است.
این بازی شامل ۸ سطح جدید شامل آرکید، یک ورزشگاه و یک باغچهی ژاپنی است. در کنار آن، شخصیسازی برای راکت و توپ با گزینههای مختلف وجود دارد. شما میتوانید بازی را به صورت تکنفره و چندنفرهی آنلاین با انجام تورنومنتهای مختلف در سراسر جهان انجام دهید. همچنین مینیگیمهای هیجانانگیزی در بازی وجود دارد که میتوان مهارتهای خود را ارتقا دهید.
این بازی قرار است در ماه سپتامبر ۲۰۱۹ میلادی برای پلیاستیشن ۴ و رایانههای شخصی منتشر شود. شما میتوانید تریلر معرفی بازی را در قسمت زیر دانلود کنید.
+ لینک دانلود تریلر بازی با کیفیت 720
منبع: گیمفا
نان شیرمال
27 June 2019
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